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forked from noxious/server

Fixes and improvements for dynamic zone asset loading

This commit is contained in:
2024-09-20 12:32:45 +02:00
parent 5d631797ff
commit 5a40fb4734
4 changed files with 45 additions and 65 deletions

View File

@ -26,36 +26,16 @@ class ZoneManager {
logger.info('Zone manager loaded')
}
// For now only current zone.
public async getNeededAssets(zone: Zone, getMore = true): Promise<ZoneAssets> {
const tiles: string[] = this.getUnique((JSON.parse(JSON.stringify(zone.tiles)) as string[][]).reduce((acc, val) => [...acc, ...val]));
public async getZoneAssets(zone: Zone): Promise<ZoneAssets> {
const tiles: string[] = this.getUnique(
(JSON.parse(JSON.stringify(zone.tiles)) as string[][]).reduce((acc, val) => [...acc, ...val])
);
const objects = await zoneRepository.getObjects(zone.id);
const eventTeleportTiles = await zoneRepository.getEventTeleportTiles(zone.id);
let toZoneAssets = null;
if(getMore) {
for (const eventTeleportTile of eventTeleportTiles) {
console.log(eventTeleportTile);
console.log(eventTeleportTile.teleport.toZoneId);
const toZone = await zoneRepository.getById(eventTeleportTile.teleport.toZoneId);
console.log(toZone);
if(toZone) {
if(!toZoneAssets) {
toZoneAssets = await this.getNeededAssets(toZone, false);
} else {
const newToZoneAssets = await this.getNeededAssets(toZone, false);
toZoneAssets = {
tiles: this.getUnique([...toZoneAssets.tiles, ...(newToZoneAssets ? newToZoneAssets.tiles : [])]),
objects: this.getUnique([...toZoneAssets.objects, ...(newToZoneAssets ? newToZoneAssets.objects : [])]),
} as ZoneAssets
}
}
}
}
let mappedObjects = this.getUnique(objects.map(x => x.objectId));
const mappedObjects = this.getUnique(objects.map(x => x.objectId));
return {
tiles: this.getUnique([...tiles, ...(toZoneAssets ? toZoneAssets.tiles : [])]),
objects: this.getUnique([...mappedObjects, ...(toZoneAssets ? toZoneAssets.objects : [])]),
tiles: tiles,
objects: mappedObjects,
} as ZoneAssets;
}
@ -67,7 +47,7 @@ class ZoneManager {
public async loadZone(zone: Zone) {
const loadedZone = new LoadedZone(zone)
this.loadedZones.push(loadedZone)
await this.getNeededAssets(zone);
await this.getZoneAssets(zone);
logger.info(`Zone ID ${zone.id} loaded`)
}