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forked from noxious/server

Mass replace parameter order (socket,io)>(io,socket), worked on queueing system

This commit is contained in:
2024-09-21 23:54:52 +02:00
parent 10dc9df8a9
commit 9d6de8a1a9
36 changed files with 206 additions and 121 deletions

View File

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import { Server } from 'socket.io'
import { TSocket } from '../../../utilities/types'
import { Zone } from '@prisma/client'
import ZoneRepository from '../../../repositories/zoneRepository'
import characterRepository from '../../../repositories/characterRepository'
import { gameMasterLogger } from '../../../utilities/logger'
interface IPayload {}
/**
* Handle game master list zones event
* @param socket
* @param io
*/
export default function (io: Server, socket: TSocket) {
socket.on('gm:zone_editor:zone:list', async (data: IPayload, callback: (response: Zone[]) => void) => {
const character = await characterRepository.getById(socket.characterId as number)
if (!character) return
if (character.role !== 'gm') {
gameMasterLogger.info(`User ${character.id} tried to list zones but is not a game master.`)
return
}
gameMasterLogger.info(`User ${character.id} has requested zone list via zone editor.`)
try {
const zones = await ZoneRepository.getAll()
callback(zones)
} catch (e) {
console.error(e)
callback([])
}
})
}