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forked from noxious/server

Mass replace parameter order (socket,io)>(io,socket), worked on queueing system

This commit is contained in:
2024-09-21 23:54:52 +02:00
parent 10dc9df8a9
commit 9d6de8a1a9
36 changed files with 206 additions and 121 deletions

View File

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import { Server } from 'socket.io'
import { TSocket } from '../../utilities/types'
import ZoneRepository from '../../repositories/zoneRepository'
import { Character, Zone } from '@prisma/client'
import CharacterManager from '../../managers/characterManager'
import { gameLogger } from '../../utilities/logger'
interface IPayload {
// zoneId: number
}
interface IResponse {
zone: Zone
characters: Character[]
}
/**
* Handle character zone request event
* @param socket
* @param io
*/
export default function (io: Server, socket: TSocket) {
socket.on('zone:character:join', async (callback: (response: IResponse) => void) => {
try {
if (!socket.characterId) return
const character = CharacterManager.getCharacterFromSocket(socket)
if (!character) return
const zone = await ZoneRepository.getById(character.zoneId)
if (!zone) {
console.log(`---Zone not found.`)
return
}
if (character?.zoneId) {
socket.leave(character.zoneId.toString())
io.to(character.zoneId.toString()).emit('zone:character:leave', character)
}
socket.join(zone.id.toString())
// let other clients know of new character
io.to(zone.id.toString()).emit('zone:character:join', character)
// add character to zone manager
// ZoneManager.addCharacterToZone(zone.id, socket.character as Character)
// CharacterManager.initCharacter(character as ExtendedCharacter)
// ZoneManager.addCharacterToZone(zone.id, socket.character as Character)
// send over zone and characters to socket
callback({ zone, characters: CharacterManager.getCharactersInZone(zone) })
} catch (error: any) {
gameLogger.error(`Error requesting zone: ${error.message}`)
socket.disconnect()
}
})
}