forked from noxious/server
Creating and deleting zones now works, added try() to certain functions, tiny general improvements
This commit is contained in:
parent
3c82f4f06b
commit
c7069c9e98
@ -76,7 +76,6 @@ CREATE TABLE `Zone` (
|
|||||||
`width` INTEGER NOT NULL,
|
`width` INTEGER NOT NULL,
|
||||||
`height` INTEGER NOT NULL,
|
`height` INTEGER NOT NULL,
|
||||||
`tiles` JSON NOT NULL,
|
`tiles` JSON NOT NULL,
|
||||||
`walls` JSON NOT NULL,
|
|
||||||
`createdAt` DATETIME(3) NOT NULL DEFAULT CURRENT_TIMESTAMP(3),
|
`createdAt` DATETIME(3) NOT NULL DEFAULT CURRENT_TIMESTAMP(3),
|
||||||
`updatedAt` DATETIME(3) NOT NULL,
|
`updatedAt` DATETIME(3) NOT NULL,
|
||||||
|
|
44
src/app/events/gm/zone/GmZoneEditorZoneCreate.ts
Normal file
44
src/app/events/gm/zone/GmZoneEditorZoneCreate.ts
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
import { Server } from "socket.io";
|
||||||
|
import {TSocket} from "../../../utilities/Types";
|
||||||
|
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||||
|
import ZoneManager from "../../../ZoneManager";
|
||||||
|
import {Character, Zone} from "@prisma/client";
|
||||||
|
|
||||||
|
interface IPayload {
|
||||||
|
name: string;
|
||||||
|
width: number;
|
||||||
|
height: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle game master zone create event
|
||||||
|
* @param socket
|
||||||
|
* @param io
|
||||||
|
*/
|
||||||
|
export default function (socket: TSocket, io: Server) {
|
||||||
|
socket.on('gm:zone_editor:zone:create', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||||
|
|
||||||
|
if (socket.character?.role !== 'gm') {
|
||||||
|
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log(`---GM ${socket.character?.id} has created a new zone via zone editor.`);
|
||||||
|
|
||||||
|
try {
|
||||||
|
const zone = await ZoneRepository.create(
|
||||||
|
data.name,
|
||||||
|
data.width,
|
||||||
|
data.height,
|
||||||
|
Array.from({length: data.height}, () => Array.from({length: data.width}, () => 'blank_tile')),
|
||||||
|
);
|
||||||
|
|
||||||
|
// send over zone and characters to socket
|
||||||
|
socket.emit('gm:zone_editor:zone:load', zone);
|
||||||
|
callback(true);
|
||||||
|
} catch (e) {
|
||||||
|
console.error(e);
|
||||||
|
callback(false);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
42
src/app/events/gm/zone/GmZoneEditorZoneDelete.ts
Normal file
42
src/app/events/gm/zone/GmZoneEditorZoneDelete.ts
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
import { Server } from "socket.io";
|
||||||
|
import {TSocket} from "../../../utilities/Types";
|
||||||
|
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||||
|
import ZoneManager from "../../../ZoneManager";
|
||||||
|
import {Character, Zone} from "@prisma/client";
|
||||||
|
|
||||||
|
interface IPayload {
|
||||||
|
zoneId: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle game master zone delete event
|
||||||
|
* @param socket
|
||||||
|
* @param io
|
||||||
|
*/
|
||||||
|
export default function (socket: TSocket, io: Server) {
|
||||||
|
socket.on('gm:zone_editor:zone:delete', async (data: IPayload, callback: (response: boolean) => void) => {
|
||||||
|
|
||||||
|
if (socket.character?.role !== 'gm') {
|
||||||
|
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log(`---GM ${socket.character?.id} has deleted a zone via zone editor.`);
|
||||||
|
|
||||||
|
try {
|
||||||
|
const zone = await ZoneRepository.getById(data.zoneId);
|
||||||
|
|
||||||
|
if (!zone) {
|
||||||
|
console.log(`---Zone not found.`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
await ZoneRepository.delete(data.zoneId);
|
||||||
|
|
||||||
|
callback(true);
|
||||||
|
} catch (e) {
|
||||||
|
console.error(e);
|
||||||
|
callback(false);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
32
src/app/events/gm/zone/GmZoneEditorZoneList.ts
Normal file
32
src/app/events/gm/zone/GmZoneEditorZoneList.ts
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
import { Server } from "socket.io";
|
||||||
|
import {TSocket} from '../../../utilities/Types'
|
||||||
|
import { Zone } from '@prisma/client'
|
||||||
|
import ZoneRepository from '../../../repositories/ZoneRepository'
|
||||||
|
|
||||||
|
interface IPayload {
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle game master list zones event
|
||||||
|
* @param socket
|
||||||
|
* @param io
|
||||||
|
*/
|
||||||
|
export default function (socket: TSocket, io: Server) {
|
||||||
|
socket.on('gm:zone_editor:zone:list', async (data: any, callback: (response: Zone[]) => void) => {
|
||||||
|
|
||||||
|
if (socket.character?.role !== 'gm') {
|
||||||
|
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log(`---GM ${socket.character?.id} has requested zone list via zone editor.`);
|
||||||
|
|
||||||
|
try {
|
||||||
|
const zones = await ZoneRepository.getAll();
|
||||||
|
callback(zones);
|
||||||
|
} catch (e) {
|
||||||
|
console.error(e);
|
||||||
|
callback([]);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
@ -1,7 +1,7 @@
|
|||||||
import { Server } from "socket.io";
|
import { Server } from "socket.io";
|
||||||
import {TSocket} from "../../utilities/Types";
|
import {TSocket} from "../../../utilities/Types";
|
||||||
import ZoneRepository from "../../repositories/ZoneRepository";
|
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||||
import ZoneManager from "../../ZoneManager";
|
import ZoneManager from "../../../ZoneManager";
|
||||||
import {Character, Zone} from "@prisma/client";
|
import {Character, Zone} from "@prisma/client";
|
||||||
|
|
||||||
interface IPayload {
|
interface IPayload {
|
@ -1,7 +1,7 @@
|
|||||||
import { Server } from "socket.io";
|
import { Server } from "socket.io";
|
||||||
import {TSocket} from "../../utilities/Types";
|
import {TSocket} from "../../../utilities/Types";
|
||||||
import ZoneRepository from "../../repositories/ZoneRepository";
|
import ZoneRepository from "../../../repositories/ZoneRepository";
|
||||||
import ZoneManager from "../../ZoneManager";
|
import ZoneManager from "../../../ZoneManager";
|
||||||
import {Character, Zone} from "@prisma/client";
|
import {Character, Zone} from "@prisma/client";
|
||||||
|
|
||||||
interface IPayload {
|
interface IPayload {
|
||||||
@ -9,24 +9,23 @@ interface IPayload {
|
|||||||
name: string;
|
name: string;
|
||||||
width: number;
|
width: number;
|
||||||
height: number;
|
height: number;
|
||||||
tiles: number[][];
|
tiles: string[][];
|
||||||
walls: number[][];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handle game master zone save event
|
* Handle game master zone update event
|
||||||
* @param socket
|
* @param socket
|
||||||
* @param io
|
* @param io
|
||||||
*/
|
*/
|
||||||
export default function (socket: TSocket, io: Server) {
|
export default function (socket: TSocket, io: Server) {
|
||||||
socket.on('gm:zone_editor:zone:save', async (data: IPayload) => {
|
socket.on('gm:zone_editor:zone:update', async (data: IPayload) => {
|
||||||
|
|
||||||
if (socket.character?.role !== 'gm') {
|
if (socket.character?.role !== 'gm') {
|
||||||
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
console.log(`---Character #${socket.character?.id} is not a game master.`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(`---GM ${socket.character?.id} has saved zone via zone editor.`);
|
console.log(`---GM ${socket.character?.id} has updated zone via zone editor.`);
|
||||||
|
|
||||||
console.log(data);
|
console.log(data);
|
||||||
|
|
||||||
@ -48,7 +47,6 @@ export default function (socket: TSocket, io: Server) {
|
|||||||
data.width,
|
data.width,
|
||||||
data.height,
|
data.height,
|
||||||
data.tiles,
|
data.tiles,
|
||||||
data.walls
|
|
||||||
);
|
);
|
||||||
|
|
||||||
zone = await ZoneRepository.getById(data.zoneId);
|
zone = await ZoneRepository.getById(data.zoneId);
|
@ -33,7 +33,7 @@ class ZoneRepository {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async create(name: string, width: number, height: number, tiles: number[][], walls: number[][]): Promise<Zone> {
|
async create(name: string, width: number, height: number, tiles: string[][]): Promise<Zone> {
|
||||||
try {
|
try {
|
||||||
return await prisma.zone.create({
|
return await prisma.zone.create({
|
||||||
data: {
|
data: {
|
||||||
@ -41,7 +41,6 @@ class ZoneRepository {
|
|||||||
width: width,
|
width: width,
|
||||||
height: height,
|
height: height,
|
||||||
tiles: tiles,
|
tiles: tiles,
|
||||||
walls: walls,
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
@ -50,7 +49,7 @@ class ZoneRepository {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async update(id: number, name: string, width: number, height: number, tiles: number[][], walls: number[][]): Promise<Zone> {
|
async update(id: number, name: string, width: number, height: number, tiles: string[][]): Promise<Zone> {
|
||||||
try {
|
try {
|
||||||
return await prisma.zone.update({
|
return await prisma.zone.update({
|
||||||
where: {
|
where: {
|
||||||
@ -61,7 +60,6 @@ class ZoneRepository {
|
|||||||
width: width,
|
width: width,
|
||||||
height: height,
|
height: height,
|
||||||
tiles: tiles,
|
tiles: tiles,
|
||||||
walls: walls,
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
} catch (error: any) {
|
} catch (error: any) {
|
||||||
@ -69,6 +67,19 @@ class ZoneRepository {
|
|||||||
throw new Error(`Failed to update zone: ${error.message}`);
|
throw new Error(`Failed to update zone: ${error.message}`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async delete(id: number): Promise<Zone> {
|
||||||
|
try {
|
||||||
|
return await prisma.zone.delete({
|
||||||
|
where: {
|
||||||
|
id: id
|
||||||
|
}
|
||||||
|
});
|
||||||
|
} catch (error: any) {
|
||||||
|
// Handle error
|
||||||
|
throw new Error(`Failed to delete zone: ${error.message}`);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export default new ZoneRepository;
|
export default new ZoneRepository;
|
@ -6,27 +6,16 @@ class ZoneService
|
|||||||
async createDemoZone(): Promise<boolean>
|
async createDemoZone(): Promise<boolean>
|
||||||
{
|
{
|
||||||
await ZoneRepository.create("Demo Zone", 10, 10, [
|
await ZoneRepository.create("Demo Zone", 10, 10, [
|
||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
['blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile', 'blank_tile'],
|
||||||
], [
|
|
||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 1, 1, 1, 1, 1, 1, 1, 1, 0],
|
|
||||||
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
|
||||||
])
|
])
|
||||||
console.log("Demo zone created.");
|
console.log("Demo zone created.");
|
||||||
return true;
|
return true;
|
||||||
|
@ -94,6 +94,11 @@ function listTiles(): string[] {
|
|||||||
// get root path
|
// get root path
|
||||||
const folder = path.join(process.cwd(), 'public', 'tiles');
|
const folder = path.join(process.cwd(), 'public', 'tiles');
|
||||||
|
|
||||||
|
// if folder does not exist, create it
|
||||||
|
if (!fs.existsSync(folder)) {
|
||||||
|
fs.mkdirSync(folder);
|
||||||
|
}
|
||||||
|
|
||||||
// list the files in the folder
|
// list the files in the folder
|
||||||
let tiles: string[] = [];
|
let tiles: string[] = [];
|
||||||
|
|
||||||
@ -107,8 +112,6 @@ function listTiles(): string[] {
|
|||||||
console.log(err);
|
console.log(err);
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(tiles);
|
|
||||||
|
|
||||||
return tiles;
|
return tiles;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -116,6 +119,11 @@ function listObjects(): string[] {
|
|||||||
// get root path
|
// get root path
|
||||||
const folder = path.join(process.cwd(), 'public', 'objects');
|
const folder = path.join(process.cwd(), 'public', 'objects');
|
||||||
|
|
||||||
|
// if folder does not exist, create it
|
||||||
|
if (!fs.existsSync(folder)) {
|
||||||
|
fs.mkdirSync(folder);
|
||||||
|
}
|
||||||
|
|
||||||
// list the files in the folder
|
// list the files in the folder
|
||||||
let objects: string[] = [];
|
let objects: string[] = [];
|
||||||
|
|
||||||
@ -129,7 +137,5 @@ function listObjects(): string[] {
|
|||||||
console.log(err);
|
console.log(err);
|
||||||
}
|
}
|
||||||
|
|
||||||
console.log(objects);
|
|
||||||
|
|
||||||
return objects;
|
return objects;
|
||||||
}
|
}
|
Loading…
x
Reference in New Issue
Block a user