forked from noxious/server
Renamed folder
This commit is contained in:
28
src/events/gameMaster/assetManager/characterHair/create.ts
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28
src/events/gameMaster/assetManager/characterHair/create.ts
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import { BaseEvent } from '#application/base/baseEvent'
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import { CharacterHair } from '#entities/characterHair'
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import characterRepository from '#repositories/characterRepository'
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export default class CharacterHairCreateEvent extends BaseEvent {
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public listen(): void {
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this.socket.on('gm:characterHair:create', this.handleEvent.bind(this))
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}
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private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
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try {
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const character = await characterRepository.getById(this.socket.characterId as number)
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if (!character) return callback(false)
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if (character.role !== 'gm') {
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return callback(false)
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}
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const newCharacterHair = new CharacterHair()
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await newCharacterHair.setName('New hair').save()
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callback(true, newCharacterHair)
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} catch (error) {
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console.error('Error creating character hair:', error)
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callback(false)
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}
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}
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}
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34
src/events/gameMaster/assetManager/characterHair/delete.ts
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34
src/events/gameMaster/assetManager/characterHair/delete.ts
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import { BaseEvent } from '#application/base/baseEvent'
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import CharacterHairRepository from '#repositories/characterHairRepository'
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import characterRepository from '#repositories/characterRepository'
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interface IPayload {
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id: number
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}
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export default class characterHairDeleteEvent extends BaseEvent {
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public listen(): void {
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this.socket.on('gm:characterHair:remove', this.handleEvent.bind(this))
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}
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private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
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const character = await characterRepository.getById(this.socket.characterId as number)
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if (!character) return callback(false)
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if (character.role !== 'gm') {
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return callback(false)
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}
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try {
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const characterHair = await CharacterHairRepository.getById(data.id)
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if (characterHair) {
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await characterHair.delete()
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}
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callback(true)
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} catch (error) {
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this.logger.error(`Error deleting character type ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
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callback(false)
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}
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}
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}
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29
src/events/gameMaster/assetManager/characterHair/list.ts
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29
src/events/gameMaster/assetManager/characterHair/list.ts
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@ -0,0 +1,29 @@
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import { BaseEvent } from '#application/base/baseEvent'
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import { CharacterHair } from '#entities/characterHair'
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import characterHairRepository from '#repositories/characterHairRepository'
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import characterRepository from '#repositories/characterRepository'
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interface IPayload {}
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export default class characterHairListEvent extends BaseEvent {
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public listen(): void {
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this.socket.on('gm:characterHair:list', this.handleEvent.bind(this))
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}
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private async handleEvent(data: IPayload, callback: (response: CharacterHair[]) => void): Promise<void> {
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const character = await characterRepository.getById(this.socket.characterId as number)
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if (!character) {
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this.logger.error('gm:characterHair:list error', 'Character not found')
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return callback([])
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}
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if (character.role !== 'gm') {
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this.logger.info(`User ${character.id} tried to list character hair but is not a game master.`)
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return callback([])
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}
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// get all objects
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const items = await characterHairRepository.getAll()
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callback(items)
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}
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}
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43
src/events/gameMaster/assetManager/characterHair/update.ts
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43
src/events/gameMaster/assetManager/characterHair/update.ts
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import { BaseEvent } from '#application/base/baseEvent'
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import { CharacterGender } from '#application/enums'
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import { UUID } from '#application/types'
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import CharacterHairRepository from '#repositories/characterHairRepository'
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import characterRepository from '#repositories/characterRepository'
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import SpriteRepository from '#repositories/spriteRepository'
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type Payload = {
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id: number
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name: string
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gender: CharacterGender
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isSelectable: boolean
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spriteId: UUID
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}
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export default class CharacterHairUpdateEvent extends BaseEvent {
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public listen(): void {
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this.socket.on('gm:characterHair:update', this.handleEvent.bind(this))
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}
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private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
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const character = await characterRepository.getById(this.socket.characterId as number)
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if (!character) return callback(false)
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if (character.role !== 'gm') {
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return callback(false)
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}
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try {
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const sprite = await SpriteRepository.getById(data.spriteId)
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const characterHair = await CharacterHairRepository.getById(data.id)
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if (characterHair) {
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await characterHair.setName(data.name).setGender(data.gender).setIsSelectable(data.isSelectable).setSprite(sprite!).update()
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}
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return callback(true)
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} catch (error) {
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this.logger.error(`Error updating character hair: ${error instanceof Error ? error.message : String(error)}`)
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return callback(false)
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}
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}
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}
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