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forked from noxious/server

Moved models to simplify and improve prisma schemas , added logic to update characterTypes

This commit is contained in:
2024-11-17 17:53:25 +01:00
parent 27f8bc8784
commit ec3bf0f51e
14 changed files with 80 additions and 103 deletions

View File

@ -11,10 +11,10 @@ export default class CharacterTypeCreateEvent {
) {}
public listen(): void {
this.socket.on('gm:characterType:create', this.handleCharacterTypeCreate.bind(this))
this.socket.on('gm:characterType:create', this.handleEvent.bind(this))
}
private async handleCharacterTypeCreate(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)

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@ -10,17 +10,17 @@ interface IPayload {
object: string
}
export default class ObjectRemoveEvent {
export default class CharacterTypeDeleteEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:object:remove', this.handleObjectRemove.bind(this))
this.socket.on('gm:characterType:remove', this.handleEvent.bind(this))
}
private async handleObjectRemove(data: IPayload, callback: (response: boolean) => void): Promise<void> {
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)

View File

@ -14,10 +14,10 @@ export default class CharacterTypeListEvent {
) {}
public listen(): void {
this.socket.on('gm:characterType:list', this.handleCharacterTypeList.bind(this))
this.socket.on('gm:characterType:list', this.handleEvent.bind(this))
}
private async handleCharacterTypeList(data: IPayload, callback: (response: CharacterType[]) => void): Promise<void> {
private async handleEvent(data: IPayload, callback: (response: CharacterType[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) {
gameMasterLogger.error('gm:characterType:list error', 'Character not found')

View File

@ -2,27 +2,25 @@ import { Server } from 'socket.io'
import { TSocket } from '../../../../utilities/types'
import prisma from '../../../../utilities/prisma'
import characterRepository from '../../../../repositories/characterRepository'
import { CharacterGender, CharacterRace } from '@prisma/client'
type Payload = {
id: string
id: number
name: string
tags: string[]
originX: number
originY: number
isAnimated: boolean
frameSpeed: number
frameWidth: number
frameHeight: number
gender: CharacterGender
race: CharacterRace
isEnabledForCharCreation: boolean
spriteId: string
}
export default class ObjectUpdateEvent {
export default class CharacterTypeUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:object:update', this.handleObjectUpdate.bind(this))
this.socket.on('gm:characterType:update', this.handleObjectUpdate.bind(this))
}
private async handleObjectUpdate(data: Payload, callback: (success: boolean) => void): Promise<void> {
@ -34,21 +32,17 @@ export default class ObjectUpdateEvent {
}
try {
await prisma.object.update({
where: {
id: data.id
},
await prisma.characterType.update({
where: { id: data.id },
data: {
name: data.name,
tags: data.tags,
originX: data.originX,
originY: data.originY,
isAnimated: data.isAnimated,
frameSpeed: data.frameSpeed,
frameWidth: data.frameWidth,
frameHeight: data.frameHeight
gender: data.gender,
race: data.race,
isEnabledForCharCreation: data.isEnabledForCharCreation,
spriteId: data.spriteId
}
})
callback(true)
} catch (error) {
console.error(error)