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forked from noxious/server

POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code

This commit is contained in:
2025-01-07 03:58:26 +01:00
parent 4397552a86
commit f47023dc81
5 changed files with 96 additions and 0 deletions

123
src/controllers/assets.ts Normal file
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import fs from 'fs'
import { Request, Response } from 'express'
import { BaseController } from '#application/base/baseController'
import Database from '#application/database'
import Storage from '#application/storage'
import { AssetData, UUID } from '#application/types'
import MapRepository from '#repositories/mapRepository'
import SpriteRepository from '#repositories/spriteRepository'
import TileRepository from '#repositories/tileRepository'
export class AssetsController extends BaseController {
private readonly mapRepository = new MapRepository()
private readonly spriteRepository = new SpriteRepository()
private readonly tileRepository = new TileRepository()
/**
* List tiles
* @param req
* @param res
*/
public async listTiles(req: Request, res: Response) {
const assets: AssetData[] = []
const tiles = await this.tileRepository.getAll()
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List tiles by map
* @param req
* @param res
*/
public async listTilesByMap(req: Request, res: Response) {
const mapId = req.params.mapId as UUID
if (!mapId) {
return this.sendError(res, 'Invalid map ID', 400)
}
const map = await this.mapRepository.getById(mapId)
if (!map) {
return this.sendError(res, 'Map not found', 404)
}
const assets: AssetData[] = []
const tiles = await this.tileRepository.getByMapId(mapId)
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List sprite actions
* @param req
* @param res
*/
public async listSpriteActions(req: Request, res: Response) {
const spriteId = req.params.spriteId as UUID
if (!spriteId) {
return this.sendError(res, 'Invalid sprite ID', 400)
}
const sprite = await this.spriteRepository.getById(spriteId)
if (!sprite) {
return this.sendError(res, 'Sprite not found', 404)
}
await this.spriteRepository.getEntityManager().populate(sprite, ['spriteActions'])
const assets: AssetData[] = sprite.getSpriteActions().map((spriteAction) => ({
key: sprite.getId() + '-' + spriteAction.getAction(),
data: '/assets/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
group: spriteAction.getIsAnimated() ? 'sprite_animations' : 'sprites',
updatedAt: sprite.getUpdatedAt(),
originX: Number(spriteAction.getOriginX().toString()),
originY: Number(spriteAction.getOriginY().toString()),
isAnimated: spriteAction.getIsAnimated(),
frameRate: spriteAction.getFrameRate(),
frameWidth: spriteAction.getFrameWidth(),
frameHeight: spriteAction.getFrameHeight(),
frameCount: spriteAction.getSprites()?.length
}))
return this.sendSuccess(res, assets)
}
/**
* Download asset
* @param req
* @param res
*/
public async downloadAsset(req: Request, res: Response) {
const { type, spriteId, file } = req.params
const assetPath = type === 'sprites' && spriteId ? Storage.getPublicPath(type, spriteId, file) : Storage.getPublicPath(type, file)
if (!fs.existsSync(assetPath)) {
this.logger.error(`File not found: ${assetPath}`)
return this.sendError(res, 'Asset not found', 404)
}
res.sendFile(assetPath, (err) => {
if (err) {
this.logger.error('Error sending file:' + err)
this.sendError(res, 'Error downloading the asset', 500)
}
})
}
public async downloadCache(req: Request, res: Response) {
}
}

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src/controllers/auth.ts Normal file
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import { Request, Response } from 'express'
import jwt from 'jsonwebtoken'
import { BaseController } from '#application/base/baseController'
import config from '#application/config'
import { loginAccountSchema, registerAccountSchema, resetPasswordSchema, newPasswordSchema } from '#application/zodTypes'
import UserService from '#services/userService'
export class AuthController extends BaseController {
/**
* Login user
* @param req
* @param res
*/
public async login(req: Request, res: Response) {
const { username, password } = req.body
try {
loginAccountSchema.parse({ username, password })
const user = await UserService.login(username, password)
if (user && typeof user !== 'boolean') {
const token = jwt.sign({ id: user.getId() }, config.JWT_SECRET, { expiresIn: '4h' })
return this.sendSuccess(res, { token })
}
return this.sendError(res, 'Invalid credentials')
} catch (error: any) {
return this.sendError(res, error.errors?.[0]?.message || 'Validation error')
}
}
/**
* Register user
* @param req
* @param res
*/
public async register(req: Request, res: Response) {
const { username, email, password } = req.body
try {
registerAccountSchema.parse({ username, email, password })
const user = await UserService.register(username, email, password)
if (user) {
return this.sendSuccess(res, null, 'User registered successfully')
}
return this.sendError(res, 'Failed to register user')
} catch (error: any) {
return this.sendError(res, error.errors?.[0]?.message || 'Validation error')
}
}
/**
* Request password reset
* @param req
* @param res
*/
public async requestPasswordReset(req: Request, res: Response) {
const { email } = req.body
try {
resetPasswordSchema.parse({ email })
const sentEmail = await UserService.requestPasswordReset(email)
if (sentEmail) {
return this.sendSuccess(res, null, 'Password reset email sent')
}
return this.sendError(res, 'Failed to send password reset request')
} catch (error: any) {
return this.sendError(res, error.errors?.[0]?.message || 'Validation error')
}
}
/**
* Reset password
* @param req
* @param res
*/
public async resetPassword(req: Request, res: Response) {
const { urlToken, password } = req.body
try {
newPasswordSchema.parse({ urlToken, password })
const resetPassword = await UserService.resetPassword(urlToken, password)
if (resetPassword) {
return this.sendSuccess(res, null, 'Password has been reset')
}
return this.sendError(res, 'Failed to reset password')
} catch (error: any) {
return this.sendError(res, error.errors?.[0]?.message || 'Validation error')
}
}
}

92
src/controllers/avatar.ts Normal file
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import fs from 'fs'
import { Request, Response } from 'express'
import sharp from 'sharp'
import { BaseController } from '#application/base/baseController'
import Storage from '#application/storage'
import { UUID } from '#application/types'
import CharacterHairRepository from '#repositories/characterHairRepository'
import CharacterRepository from '#repositories/characterRepository'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
interface AvatarOptions {
characterTypeId: UUID
characterHairId?: UUID
}
export class AvatarController extends BaseController {
private readonly characterTypeRepository = new CharacterTypeRepository()
private readonly characterHairRepository = new CharacterHairRepository()
private readonly characterRepository = new CharacterRepository()
/**
* Get avatar by character
* @param req
* @param res
*/
public async getByName(req: Request, res: Response) {
const character = await this.characterRepository.getByName(req.params.characterName)
if (!character?.characterType) {
return this.sendError(res, 'Character or character type not found', 404)
}
return this.generateAvatar(res, {
characterTypeId: character.characterType.id,
characterHairId: character.characterHair?.id
})
}
/**
* Get avatar by character type and hair
* @param req
* @param res
*/
public async getByParams(req: Request, res: Response) {
return this.generateAvatar(res, {
characterTypeId: req.params.characterTypeId as UUID,
characterHairId: req.params.characterHairId ? (req.params.characterHairId as UUID) : undefined
})
}
/**
* Generate avatar
* @param res
* @param options
* @private
*/
private async generateAvatar(res: Response, options: AvatarOptions) {
try {
const characterType = await this.characterTypeRepository.getById(options.characterTypeId)
if (!characterType?.sprite?.id) {
return this.sendError(res, 'Character type not found', 404)
}
const bodySpritePath = Storage.getPublicPath('sprites', characterType.sprite.id, 'idle_right_down.png')
if (!fs.existsSync(bodySpritePath)) {
return this.sendError(res, 'Body sprite file not found', 404)
}
let avatar = sharp(bodySpritePath).extend({
top: 2,
bottom: 2,
background: { r: 0, g: 0, b: 0, alpha: 0 }
})
if (options.characterHairId) {
const characterHair = await this.characterHairRepository.getById(options.characterHairId)
if (characterHair?.sprite?.id) {
const hairSpritePath = Storage.getPublicPath('sprites', characterHair.sprite.id, 'front.png')
if (fs.existsSync(hairSpritePath)) {
avatar = avatar.composite([{ input: hairSpritePath, gravity: 'north' }])
}
}
}
res.setHeader('Content-Type', 'image/png')
return avatar.pipe(res)
} catch (error) {
return this.sendError(res, 'Error generating avatar', 500)
}
}
}

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src/controllers/cache.ts Normal file
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import { Request, Response } from 'express'
import { BaseController } from '#application/base/baseController'
import { AssetData, UUID } from '#application/types'
import MapRepository from '#repositories/mapRepository'
import SpriteRepository from '#repositories/spriteRepository'
import TileRepository from '#repositories/tileRepository'
export class DataController extends BaseController {
private readonly mapRepository = new MapRepository()
private readonly spriteRepository = new SpriteRepository()
private readonly tileRepository = new TileRepository()
/**
* List tiles
* @param req
* @param res
*/
public async tiles(req: Request, res: Response) {
const assets: AssetData[] = []
const tiles = await this.tileRepository.getAll()
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List tiles by map
* @param req
* @param res
*/
public async listTilesByMap(req: Request, res: Response) {
const mapId = req.params.mapId as UUID
if (!mapId) {
return this.sendError(res, 'Invalid map ID', 400)
}
const map = await this.mapRepository.getById(mapId)
if (!map) {
return this.sendError(res, 'Map not found', 404)
}
const assets: AssetData[] = []
const tiles = await this.tileRepository.getByMapId(mapId)
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List sprite actions
* @param req
* @param res
*/
public async listSpriteActions(req: Request, res: Response) {
const spriteId = req.params.spriteId as UUID
if (!spriteId) {
return this.sendError(res, 'Invalid sprite ID', 400)
}
const sprite = await this.spriteRepository.getById(spriteId)
if (!sprite) {
return this.sendError(res, 'Sprite not found', 404)
}
await this.spriteRepository.getEntityManager().populate(sprite, ['spriteActions'])
const assets: AssetData[] = sprite.getSpriteActions().map((spriteAction) => ({
key: sprite.getId() + '-' + spriteAction.getAction(),
data: '/assets/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
group: spriteAction.getIsAnimated() ? 'sprite_animations' : 'sprites',
updatedAt: sprite.getUpdatedAt(),
originX: Number(spriteAction.getOriginX().toString()),
originY: Number(spriteAction.getOriginY().toString()),
isAnimated: spriteAction.getIsAnimated(),
frameRate: spriteAction.getFrameRate(),
frameWidth: spriteAction.getFrameWidth(),
frameHeight: spriteAction.getFrameHeight(),
frameCount: spriteAction.getSprites()?.length
}))
return this.sendSuccess(res, assets)
}
}

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