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forked from noxious/server

POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code

This commit is contained in:
Dennis Postma 2025-01-07 03:58:26 +01:00
parent 4397552a86
commit f47023dc81
5 changed files with 96 additions and 0 deletions

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@ -116,4 +116,8 @@ export class AssetsController extends BaseController {
}
})
}
public async downloadCache(req: Request, res: Response) {
}
}

92
src/controllers/cache.ts Normal file
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@ -0,0 +1,92 @@
import { Request, Response } from 'express'
import { BaseController } from '#application/base/baseController'
import { AssetData, UUID } from '#application/types'
import MapRepository from '#repositories/mapRepository'
import SpriteRepository from '#repositories/spriteRepository'
import TileRepository from '#repositories/tileRepository'
export class DataController extends BaseController {
private readonly mapRepository = new MapRepository()
private readonly spriteRepository = new SpriteRepository()
private readonly tileRepository = new TileRepository()
/**
* List tiles
* @param req
* @param res
*/
public async tiles(req: Request, res: Response) {
const assets: AssetData[] = []
const tiles = await this.tileRepository.getAll()
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List tiles by map
* @param req
* @param res
*/
public async listTilesByMap(req: Request, res: Response) {
const mapId = req.params.mapId as UUID
if (!mapId) {
return this.sendError(res, 'Invalid map ID', 400)
}
const map = await this.mapRepository.getById(mapId)
if (!map) {
return this.sendError(res, 'Map not found', 404)
}
const assets: AssetData[] = []
const tiles = await this.tileRepository.getByMapId(mapId)
for (const tile of tiles) {
assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
}
return this.sendSuccess(res, assets)
}
/**
* List sprite actions
* @param req
* @param res
*/
public async listSpriteActions(req: Request, res: Response) {
const spriteId = req.params.spriteId as UUID
if (!spriteId) {
return this.sendError(res, 'Invalid sprite ID', 400)
}
const sprite = await this.spriteRepository.getById(spriteId)
if (!sprite) {
return this.sendError(res, 'Sprite not found', 404)
}
await this.spriteRepository.getEntityManager().populate(sprite, ['spriteActions'])
const assets: AssetData[] = sprite.getSpriteActions().map((spriteAction) => ({
key: sprite.getId() + '-' + spriteAction.getAction(),
data: '/assets/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
group: spriteAction.getIsAnimated() ? 'sprite_animations' : 'sprites',
updatedAt: sprite.getUpdatedAt(),
originX: Number(spriteAction.getOriginX().toString()),
originY: Number(spriteAction.getOriginY().toString()),
isAnimated: spriteAction.getIsAnimated(),
frameRate: spriteAction.getFrameRate(),
frameWidth: spriteAction.getFrameWidth(),
frameHeight: spriteAction.getFrameHeight(),
frameCount: spriteAction.getSprites()?.length
}))
return this.sendSuccess(res, assets)
}
}

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