1
0
forked from noxious/server

Added logic that allows socket events to exist in sub directories, moved said events for better DX, added logics for tile management (upload & read), started working on (zone) object logics too

This commit is contained in:
2024-06-22 21:00:24 +02:00
parent 1851df8059
commit f5191aa81f
17 changed files with 270 additions and 71 deletions

View File

@ -12,6 +12,7 @@ import ZoneManager from "./app/ZoneManager";
import UserManager from "./app/UserManager";
import {Authentication} from "./app/middleware/Authentication";
import CommandManager from "./app/CommandManager";
import {Dirent} from "node:fs";
export class Server
{
@ -76,15 +77,26 @@ export class Server
private async handleConnection(socket: TSocket) {
const eventsPath = path.join(__dirname, 'app', 'events');
try {
const files: string[] = await fs.promises.readdir(eventsPath);
for (const file of files) {
const module = await import(path.join(eventsPath, file));
module.default(socket, this.io);
}
await this.loadEventHandlers(eventsPath, socket);
} catch (error: any) {
throw new Error('[❌] Failed to load event handlers: ' + error.message);
}
}
private async loadEventHandlers(dir: string, socket: TSocket) {
const files: Dirent[] = await fs.promises.readdir(dir, { withFileTypes: true });
for (const file of files) {
const fullPath = path.join(dir, file.name);
if (file.isDirectory()) {
await this.loadEventHandlers(fullPath, socket);
} else if (file.isFile()) {
const module = await import(fullPath);
module.default(socket, this.io);
}
}
}
}
// Start the server