forked from noxious/server
#154: Remove tiles, event tiles, and objects that are out of the zone's width and height before saving zone
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@ -30,7 +30,6 @@ export default class CharacterDeleteEvent {
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this.socket.emit('character:list', characters)
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} catch (error: any) {
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console.log(error)
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return this.socket.emit('notification', { message: 'Character delete failed. Please try again.' })
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}
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}
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