diff --git a/src/socketEvents/character/connect.ts b/src/socketEvents/character/connect.ts index 5063aa6..f9efd06 100644 --- a/src/socketEvents/character/connect.ts +++ b/src/socketEvents/character/connect.ts @@ -38,9 +38,6 @@ export default class CharacterConnectEvent { this.socket.characterId = character.id this.socket.emit('character:connect', character) - - // Optionally notify other players or perform additional connection logic - this.io.emit('character:joined', { characterId: character.id }) } catch (error) { this.handleError('Failed to connect character', error) }