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1facd2d641
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Improvements to spritesheet gen.
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2024-12-22 02:32:06 +01:00 |
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23c437f0bc
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npm run format
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2024-12-21 22:51:08 +01:00 |
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5c47edd230
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Renamed frameSpeed > frameRate
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2024-12-21 02:27:14 +01:00 |
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2ad58aea9f
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renamed isEnabledForCharCreation > isSelectable
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2024-12-21 02:13:06 +01:00 |
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bd8caaf27c
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POC 2
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2024-12-20 23:51:39 +01:00 |
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3cf86e322c
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proof of concept
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2024-12-20 23:44:13 +01:00 |
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6f32fbdc79
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Improved readability
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2024-12-20 23:36:56 +01:00 |
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743d4594df
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🎃
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2024-12-20 23:13:55 +01:00 |
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2be49c010f
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Horror code
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2024-12-20 21:29:19 +01:00 |
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2ac9416fe6
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senior dev moment, finished spritesheet generator
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2024-12-20 20:34:39 +01:00 |
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43fe6ab33e
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Better sprite-sheet generating
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2024-12-20 01:28:36 +01:00 |
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1cbf116ad4
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🤠🔫
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2024-12-18 03:05:11 +01:00 |
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3b0138130b
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Removed extra lines that made no differenec
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2024-12-15 21:16:33 +01:00 |
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54c75896f9
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Put all images in a container size as big as the biggest sprite that was found
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2024-12-15 20:57:54 +01:00 |
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9467797dc9
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Aids
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2024-12-15 20:25:30 +01:00 |
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a8934f8e40
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Spritesheet generator improvements
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2024-12-15 17:39:47 +01:00 |
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65cae5d824
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Spritesheet gen. optimisations
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2024-12-15 14:41:00 +01:00 |
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179ccdbc55
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Improved texture generation
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2024-12-12 00:43:34 +01:00 |
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d5c7cd0294
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Added CRUD logic for character hair, made some minor improvements, npm update
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2024-11-23 15:30:11 +01:00 |
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6ee8bb8334
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Minor improvements for char. type management
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2024-11-17 18:00:58 +01:00 |
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ec3bf0f51e
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Moved models to simplify and improve prisma schemas , added logic to update characterTypes
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2024-11-17 17:53:25 +01:00 |
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f7072acdd2
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Added code comment for #246
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2024-11-15 01:58:05 +01:00 |
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fda8cc532e
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#154: Remove tiles, event tiles, and objects that are out of the zone's width and height before saving zone
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2024-11-14 23:46:26 +01:00 |
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460308d555
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#161: Set default value for createdAt field, store zone chats into database
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2024-11-14 20:45:37 +01:00 |
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86ed3ae4b0
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Minor improvements
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2024-11-13 15:34:43 +01:00 |
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cf954979c5
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Improved logging some more
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2024-11-13 13:27:44 +01:00 |
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01ed1bce29
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#233: Replaced all console logs, thrown errors with logger API
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2024-11-13 13:25:03 +01:00 |
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d4e0cbe398
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#174: Refactor character manager into zoneManager for better DX, major refactor of time and weather system (data is stored in DB now instead of JSON file), npm update, npm format, many other improvements
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2024-11-13 13:21:01 +01:00 |
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4e1e7d95ac
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Added logging, worked on character type management
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2024-10-19 02:14:39 +02:00 |
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8abf5acef3
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#137 : ZoneEffects
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2024-10-18 23:08:50 +02:00 |
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bb9f62a9c8
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Renamed files to storage, re-worked datetimeManager, added json help utilities
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2024-10-14 19:47:52 +02:00 |
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049b9de2b3
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Renamed utilities to files, added datetimeManager, npm update
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2024-10-13 12:15:29 +02:00 |
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075592702c
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Zone editor bug fix: set updatedAt at saving so it gets sent back to the client
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2024-10-02 19:57:08 +02:00 |
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297d4742a4
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#91 : Zone editor: allow objects to be rotated
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2024-10-01 21:59:51 +02:00 |
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ce1708a55e
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Path fixes for all environments, npm run format, removed redundant imports
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2024-10-01 00:10:30 +02:00 |
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ddeee356b4
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Revert "#169 : Expand tiles to 68x64px and draw 1px line to each side-profile to"
This reverts commit e9fb277d634fe7395adcf45e7d3b6ad811213ba7.
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2024-09-29 21:56:03 +02:00 |
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e9fb277d63
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#169 : Expand tiles to 68x64px and draw 1px line to each side-profile to
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2024-09-29 21:23:16 +02:00 |
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21a75f6cbe
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npm run format
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2024-09-28 02:18:31 +02:00 |
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4a9b7987dc
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Added option to set rotation on teleport tiles, new base database migration (db reset needed)
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2024-09-23 14:02:25 +02:00 |
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a729371741
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Converted socketEvents to new format
Still need to rework 'any' type Promises
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2024-09-22 18:35:07 +02:00 |
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81428ea0c2
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Updated several events to new event format
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2024-09-22 00:46:17 +02:00 |
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9d6de8a1a9
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Mass replace parameter order (socket,io)>(io,socket), worked on queueing system
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2024-09-21 23:54:52 +02:00 |
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