1
0
forked from noxious/server

514 Commits

Author SHA1 Message Date
cff5fed4f7 Removed TSC in favour of node's own Typescript exec. 2025-02-07 22:27:19 +01:00
52b8a9b7ad More typescript improvements 2025-02-07 20:54:55 +01:00
f5e7d10fb4 Updated tsconfig.json and edited all required files to work with it 2025-02-07 20:37:51 +01:00
fae428f239 hm 2025-02-07 20:07:36 +01:00
9ba8be51ab Missing package 2025-02-07 01:35:02 +01:00
71dd1f240d Added default character type 2025-02-07 01:11:11 +01:00
f2917e67e3 Minor fixes 2025-02-07 01:08:40 +01:00
f0c0456121 Added titles to error notifications 2025-02-06 21:21:01 +01:00
4992ef69d4 Changed values for smoother movement 2025-02-06 14:07:46 +01:00
765a0468bc Walk improvements 2025-02-06 13:47:02 +01:00
ba96ae7dd4 Minor improvements 2025-02-06 13:12:19 +01:00
9baffd1327 Added title to error notification 2025-02-05 15:13:39 +01:00
6b03937c39 Fixed strings 2025-02-05 02:55:16 +01:00
53c232d0a3 Code order improvement 2025-02-05 02:27:35 +01:00
a5d8cf5ef9 Width / height bug fix 2025-02-05 02:27:27 +01:00
90559e8388 npm run format 2025-02-01 16:18:58 +01:00
925721be8a Improved offset values 2025-02-01 14:45:18 +01:00
70aa7345e0 Improved service names, added attack anim. sprite to init.ts, added attackService, added attack event 2025-02-01 04:30:54 +01:00
a5ca524bb4 Slightly altered movement delay 2025-02-01 02:31:43 +01:00
3b6c11090f Added data validation upon creating maps 2025-01-31 22:57:22 +01:00
f0bfa0b983 Formatted code 2025-01-31 02:20:24 +01:00
60753cb2db Finalised spritesheet generator, updated init command for correct offset values 2025-01-31 02:17:55 +01:00
c400e868af Almost 2025-01-31 01:03:33 +01:00
eaa7385acc Updated entity 2025-01-30 18:38:24 +01:00
da2df6ace6 Updated init command to match new sprite format 2025-01-30 18:38:17 +01:00
6f87c3f3c5 Bug fix 2025-01-30 02:58:11 +01:00
876c96e2c6 Stop task if image creation failed 2025-01-30 02:50:06 +01:00
e57c19defd Minor improvement with generating sprites 2025-01-29 23:22:56 +01:00
caf0e5c2f4 Format decimal 2025-01-29 23:22:46 +01:00
c8728ba83a Made field decimal, forgot to use const, new migration 2025-01-28 17:53:56 +01:00
b33b9cc29f Almost works 2025-01-28 17:49:43 +01:00
9d7cee2334 Combining sprites to generate a spritesheet works again. 2025-01-28 15:34:21 +01:00
dbdc8c9d6e Continue working on spritesheet generator 2025-01-28 14:29:45 +01:00
d17408acd9 Sprite gen. work 2025-01-28 06:09:29 +01:00
5680b324b4 Merge remote-tracking branch 'origin/feature/map-refactor' 2025-01-27 01:56:51 +01:00
9771f45e6d Removed isAnimated and isLooping fields 2025-01-27 01:56:04 +01:00
b3ac6d34b8 Merge remote-tracking branch 'origin/feature/#313-effects' into feature/map-refactor 2025-01-25 15:34:40 +01:00
e6adb959ba npm run format 2025-01-25 13:24:46 +01:00
85161ab4f6 Added comment 2025-01-25 00:28:23 +01:00
8f4d4fc482 Removed unused functions 2025-01-24 23:53:03 +01:00
a0584c2bb9 Inline checking for less written code; removed unused import 2025-01-24 23:52:56 +01:00
7f4a784915 Removed redundant columns 2025-01-24 23:52:30 +01:00
5c34ed7286 Fixed error thrown when getArgs called on a command with no arguments 2025-01-23 13:52:32 -06:00
edb7836e55 Weather values randomized if no number is given as a command argument 2025-01-23 13:42:26 -06:00
112559055c Added createdAt and updatedAt fields to character hair to fix cache issue 2025-01-23 20:36:02 +01:00
1546deb811 Removed depth field from placedMapObject as this is calculated automatically 2025-01-23 19:47:33 +01:00
d7ac70662a Accidentally put fog instead of rain 2025-01-23 11:59:23 -06:00
dae0d365d5 Changed toggle functions to set, and refactored the random weather value gen 2025-01-22 20:33:11 -06:00
020f2bd3c5 Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way 2025-01-22 18:00:04 -06:00
189fd39377 Moved CORS logic into httpManager 2025-01-21 14:58:55 +01:00