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forked from noxious/server

13 Commits

Author SHA1 Message Date
4d65379c3e Better anims 2024-08-03 19:13:19 +02:00
eb4cbb5e9e Stop current pathfinding task if a new one is initialized to prevent glitches 2024-08-03 18:31:41 +02:00
4d7f64643b larger delay between moves 2024-07-31 19:56:55 +02:00
7f9ca66c0e Worked on character animations 2024-07-30 23:31:11 +02:00
bbeac95512 Worked on pathfinding, character animation & rotation, few enhancements 2024-07-29 09:01:54 +02:00
6700ff7a5d Fix for loading assets, removed debugging logics 2024-07-28 05:02:55 +02:00
6c30e8d277 Improved pathfinding 2024-07-28 02:47:46 +02:00
f2fcc67cb6 Added logics for a* pathfinding , rotation calculation and anti cheat, npm update. 2024-07-28 00:46:13 +02:00
a0fe0760b0 Removed migrations (oops), npm update, registration bug fix, include spriteImages in spriteRepository, few typo fixes 2024-07-24 03:27:22 +02:00
4b81d7ff67 Improved folder and file structure, separated prisma schema into multiple ones, removed obsolete functions, worked on dynamic character sprite logics, general enhancements 2024-07-23 02:17:46 +02:00
34d6aa3d1b DB updates, removed all CRUD func's from repositories as prisma's func's are sufficient and reduces boilerplate. 2024-07-22 02:16:35 +02:00
6131a8455a NPM update, removed CRUD functions from object repository, added prettier 2024-07-22 01:36:05 +02:00
62b9b4ec5c Improved folder structures for better maintainability 2024-07-21 20:20:06 +02:00