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39d793570d
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#244: Allow nickname changes
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2025-02-19 11:45:43 +01:00 |
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0efa9fb1d5
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#245 : Enhanced asset CRUD logic
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2025-02-18 17:09:15 +01:00 |
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8cca44a3b4
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Don't attack if isMoving
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2025-02-12 03:01:07 +01:00 |
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deac2892fb
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Disconnect fix, move improvements, baseEvent improvement
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2025-02-12 01:44:57 +01:00 |
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e40a56825a
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Cleanup
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2025-02-12 00:50:51 +01:00 |
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c47339dfcd
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Typo
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2025-02-12 00:14:05 +01:00 |
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fef0ae6e28
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Paths refactor # > @/
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2025-02-12 00:12:26 +01:00 |
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bebd5876da
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Console fix
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2025-02-11 23:16:37 +01:00 |
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9e55ac7990
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Replaced all event names with numbers for less bandwidth usage
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2025-02-11 23:12:41 +01:00 |
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e2ded75017
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WIP event delays
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2025-02-10 17:56:38 +01:00 |
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f5e7d10fb4
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Updated tsconfig.json and edited all required files to work with it
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2025-02-07 20:37:51 +01:00 |
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fae428f239
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hm
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2025-02-07 20:07:36 +01:00 |
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6b03937c39
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Fixed strings
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2025-02-05 02:55:16 +01:00 |
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dbdc8c9d6e
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Continue working on spritesheet generator
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2025-01-28 14:29:45 +01:00 |
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d17408acd9
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Sprite gen. work
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2025-01-28 06:09:29 +01:00 |
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010454914b
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:58:32 +01:00 |
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57b21f1499
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More map editor work
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2025-01-05 04:52:16 +01:00 |
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0e0854d365
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yes
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2025-01-04 21:14:54 +01:00 |
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21f4c5328f
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Converted more events
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2025-01-04 20:11:34 +01:00 |
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47ec425acf
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Fixes
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2025-01-04 19:52:00 +01:00 |
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067976c54a
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OOP is my passion ( ͡° ͜ʖ ͡°)
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2025-01-04 18:35:53 +01:00 |
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f7dbf09bf5
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More event progress
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2025-01-02 02:24:09 +01:00 |
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ff01e41c8f
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Moved funcs to basEvent
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2024-12-28 23:15:00 +01:00 |
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e1a6f650fb
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Continuation of refactor
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2024-12-28 20:40:05 +01:00 |
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918f5141fc
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Many many more improvements
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2024-12-28 19:21:15 +01:00 |
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bd3bf6f580
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Greatly improved server code base
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2024-12-28 17:26:17 +01:00 |
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bd85908014
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DB init. improvements
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2024-12-27 19:03:05 +01:00 |
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0fe060ff99
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More improvements
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2024-12-27 03:36:45 +01:00 |
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30dc69ab4b
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Added ESLint
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2024-12-27 02:50:11 +01:00 |
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e571cf2230
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Converted more procedural programming to OOP
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2024-12-26 23:34:25 +01:00 |
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