import { Server } from 'socket.io' import { TSocket } from '../../../utilities/Types' import { Zone } from '@prisma/client' import ZoneRepository from '../../../repositories/ZoneRepository' interface IPayload {} /** * Handle game master list zones event * @param socket * @param io */ export default function (socket: TSocket, io: Server) { socket.on('gm:zone_editor:zone:list', async (data: IPayload, callback: (response: Zone[]) => void) => { if (socket.character?.role !== 'gm') { console.log(`---Character #${socket.character?.id} is not a game master.`) return } console.log(`---GM ${socket.character?.id} has requested zone list via zone editor.`) try { const zones = await ZoneRepository.getAll() callback(zones) } catch (e) { console.error(e) callback([]) } }) }