import characterRepository from '#repositories/characterRepository' import { BaseEvent } from '#application/base/baseEvent' import TileRepository from '#repositories/tileRepository' import { UUID } from '#application/types' type Payload = { id: UUID name: string tags: string[] } export default class TileUpdateEvent extends BaseEvent{ public listen(): void { this.socket.on('gm:tile:update', this.handleEvent.bind(this)) } private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise { const character = await characterRepository.getById(this.socket.characterId!) if (!character) return callback(false) if (character.role !== 'gm') { return } try { const tile = await TileRepository.getById(data.id) if (!tile) return callback(false) await tile.setName(data.name).setTags(data.tags).update() callback(true) } catch (error) { console.error(error) callback(false) } } }