import fs from 'fs/promises' import { writeFile } from 'node:fs/promises' import Storage from '#application/storage' import characterRepository from '#repositories/characterRepository' import { BaseEvent } from '#application/base/baseEvent' import { Tile } from '#entities/tile' interface ITileData { [key: string]: Buffer } export default class TileUploadEvent extends BaseEvent { public listen(): void { this.socket.on('gm:tile:upload', this.handleEvent.bind(this)) } private async handleEvent(data: ITileData, callback: (response: boolean) => void): Promise { try { const character = await characterRepository.getById(this.socket.characterId!) if (!character) return callback(false) if (character.role !== 'gm') { return } const public_folder = Storage.getPublicPath('tiles') // Ensure the folder exists await fs.mkdir(public_folder, { recursive: true }) const uploadPromises = Object.entries(data).map(async ([key, tileData]) => { const tile = new Tile() await tile.setName('New tile').save() const uuid = tile.getId() const filename = `${uuid}.png` const finalFilePath = Storage.getPublicPath('tiles', filename) await writeFile(finalFilePath, tileData) }) await Promise.all(uploadPromises) callback(true) } catch (error) { this.logger.error('Error uploading tile:', error) callback(false) } } }