import { Server } from "socket.io"; import {TSocket} from "../utilities/Types"; import ZoneRepository from "../repositories/ZoneRepository"; import ZoneManager from "../ZoneManager"; import {Character, Zone} from "@prisma/client"; interface IZoneLoad { zoneId: number; } /** * @TODO: Implement zone loading, check if zone id is given or else load current character zone * * Handle character zone load event * @param socket * @param io */ export default function (socket: TSocket, io: Server) { socket.on('character:zone:load', async (data: IZoneLoad) => { console.log(`---User ${socket.character?.id} has requested zone.`); if (!data.zoneId) { console.log(`---Zone id not provided.`); return; } const zone = await ZoneRepository.getById(data.zoneId); if (!zone) { console.log(`---Zone not found.`); return; } socket.join(zone.name); // send over zone and characters to socket socket.emit('character:zone:load', { zone: zone, characters: ZoneManager.getCharactersInZone(zone.id), }); // let other clients know of new character io.to(zone.name).emit('zone:character:join', socket.character); // add character to zone manager ZoneManager.addCharacterToZone(zone.id, socket.character as Character); }); } /** * Resources: * https://stackoverflow.com/questions/6873607/socket-io-rooms-difference-between-broadcast-to-and-sockets-in */