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forked from noxious/server
noxious_server/src/server.ts

141 lines
4.1 KiB
TypeScript

import fs from 'fs'
import express, { Application } from 'express'
import config from './utilities/config'
import { getAppPath } from './utilities/files'
import { createServer as httpServer, Server as HTTPServer } from 'http'
import { addHttpRoutes } from './utilities/http'
import cors from 'cors'
import { Server as SocketServer } from 'socket.io'
import { Authentication } from './middleware/authentication'
import { TSocket } from './utilities/types'
import prisma from './utilities/prisma'
import { appLogger, watchLogs } from './utilities/logger'
import ZoneManager from './managers/zoneManager'
import UserManager from './managers/userManager'
import CommandManager from './managers/commandManager'
import CharacterManager from './managers/characterManager'
import QueueManager from './managers/queueManager'
import DatetimeManager from './managers/datetimeManager'
export class Server {
private readonly app: Application
private readonly http: HTTPServer
private readonly io: SocketServer
/**
* Creates an instance of GameServer.
*/
constructor() {
this.app = express()
this.app.use(cors())
this.app.use(express.json())
this.app.use(express.urlencoded({ extended: true }))
this.http = httpServer(this.app)
this.io = new SocketServer(this.http)
this.io.use(Authentication)
}
/**
* Start the server
*/
public async start() {
// Read log file and print to console for debugging
watchLogs()
// Check prisma connection
try {
await prisma.$connect()
appLogger.info('Database connected')
} catch (error: any) {
appLogger.error(`Database connection failed: ${error.message}`)
}
// Start the server
try {
this.http.listen(config.PORT, config.HOST)
appLogger.info(`Socket.IO running on port ${config.PORT}`)
} catch (error: any) {
appLogger.error(`Socket.IO failed to start: ${error.message}`)
}
// Add http API routes
await addHttpRoutes(this.app)
// Load queue manager
await QueueManager.boot(this.io)
// Load user manager
await UserManager.boot()
// Load datetime manager
await DatetimeManager.boot(this.io)
// Load zoneEditor manager
await ZoneManager.boot()
// Load character manager
await CharacterManager.boot()
// Load command manager
await CommandManager.boot(this.io)
// Listen for socket connections
this.io.on('connection', this.handleConnection.bind(this))
}
/**
* Handle socket connection
* @param socket
* @private
*/
private async handleConnection(socket: TSocket) {
try {
await this.loadEventHandlers('socketEvents', '', socket)
} catch (error: any) {
appLogger.error(`Failed to load event handlers: ${error.message}`)
}
}
private async loadEventHandlers(baseDir: string, subDir: string, socket: TSocket) {
try {
const fullDir = getAppPath(baseDir, subDir)
const files = await fs.promises.readdir(fullDir, { withFileTypes: true })
for (const file of files) {
const filePath = getAppPath(baseDir, subDir, file.name)
if (file.isDirectory()) {
await this.loadEventHandlers(baseDir, `${subDir}/${file.name}`, socket)
continue
}
if (!file.isFile() || (!file.name.endsWith('.ts') && !file.name.endsWith('.js'))) {
continue
}
try {
const module = await import(filePath)
if (typeof module.default !== 'function') {
appLogger.warn(`Unrecognized export in ${file.name}`)
continue
}
const EventClass = module.default
const eventInstance = new EventClass(this.io, socket)
eventInstance.listen()
} catch (error) {
appLogger.error(`Error loading event handler ${file.name}: ${error instanceof Error ? error.message : String(error)}`)
}
}
} catch (error) {
appLogger.error(`Error reading directory: ${error instanceof Error ? error.message : String(error)}`)
}
}
}
// Start the server
const server = new Server()
server.start()
appLogger.info('Server started')