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forked from noxious/server
noxious_server/src/services/mapEventTileService.ts
2025-01-02 17:31:24 +01:00

50 lines
1.6 KiB
TypeScript

import { Server } from 'socket.io'
import { BaseService } from '#application/base/baseService'
import { ExtendedCharacter, TSocket } from '#application/types'
import { MapEventTileTeleport } from '#entities/mapEventTileTeleport'
import MapManager from '#managers/mapManager'
class MapEventTileService extends BaseService {
public async handleTeleport(io: Server, socket: TSocket, character: ExtendedCharacter, teleport: MapEventTileTeleport): Promise<void> {
if (teleport.toMap.id === character.map.id) return
const loadedMap = MapManager.getMapById(teleport.toMap.id)
if (!loadedMap) {
this.logger.error('map:character:join error: Loaded map not found')
return
}
const map = loadedMap.getMap()
const oldMapId = character.map.id
const newMapId = teleport.toMap.id
character.isMoving = false
// Update local character object
character.setMap(teleport.toMap).setRotation(teleport.toRotation).setPositionX(teleport.toPositionX).setPositionY(teleport.toPositionY)
await character.save()
// Remove and add character to new map
await loadedMap.removeCharacter(character.id)
loadedMap.addCharacter(character)
// Emit events
io.to(oldMapId).emit('map:character:leave', character.id)
io.to(newMapId).emit('map:character:join', character)
// Update socket rooms
socket.leave(oldMapId)
socket.join(newMapId)
// Send teleport information to the client
socket.emit('map:character:teleport', {
map,
characters: loadedMap.getCharactersInMap()
})
}
}
export default new MapEventTileService()