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forked from noxious/server
Files
noxious_server/src/socketEvents/gameMaster/zoneEditor/delete.ts
2024-09-28 02:18:31 +02:00

62 lines
1.8 KiB
TypeScript

import { Server } from 'socket.io'
import { TSocket } from '../../../utilities/types'
import ZoneRepository from '../../../repositories/zoneRepository'
import prisma from '../../../utilities/prisma'
import CharacterRepository from '../../../repositories/characterRepository'
import { gameMasterLogger } from '../../../utilities/logger'
type Payload = {
zoneId: number
}
export default class ZoneDeleteEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:zone_editor:zone:delete', this.handleZoneDelete.bind(this))
}
private async handleZoneDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
try {
const character = await CharacterRepository.getById(this.socket.characterId as number)
if (!character) {
gameMasterLogger.error('gm:zone_editor:zone:delete error', 'Character not found')
callback(false)
return
}
if (character.role !== 'gm') {
gameMasterLogger.info(`User ${character.id} tried to delete zone but is not a game master.`)
callback(false)
return
}
gameMasterLogger.info(`User ${character.id} has deleted a zone via zone editor.`)
const zone = await ZoneRepository.getById(data.zoneId)
if (!zone) {
gameMasterLogger.error('gm:zone_editor:zone:delete error', 'Zone not found')
callback(false)
return
}
await prisma.zone.delete({
where: {
id: data.zoneId
}
})
callback(true)
// You might want to emit an event to notify other clients about the deleted zone
// this.io.emit('gm:zone_deleted', data.zoneId);
} catch (error: any) {
gameMasterLogger.error('gm:zone_editor:zone:delete error', error.message)
callback(false)
}
}
}