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forked from noxious/server
noxious_server/src/events/gm/object/GmObjectUpdate.ts

45 lines
972 B
TypeScript

import { Server } from 'socket.io'
import { TSocket } from '../../../utilities/Types'
import prisma from '../../../utilities/Prisma'
interface IPayload {
id: string
name: string
tags: string[]
origin_x: number
origin_y: number
isAnimated: boolean
}
/**
* Handle game master object update event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:update', async (data: IPayload, callback: (success: boolean) => void) => {
if (socket.character?.role !== 'gm') {
return
}
try {
const object = await prisma.object.update({
where: {
id: data.id
},
data: {
name: data.name,
tags: data.tags,
origin_x: data.origin_x,
origin_y: data.origin_y,
isAnimated: data.isAnimated
}
})
callback(true)
} catch (error) {
console.error(error)
callback(false)
}
})
}