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forked from noxious/server
noxious_server/src/events/gm/tile/GmTileUpload.ts

46 lines
1.4 KiB
TypeScript

import { Server } from "socket.io";
import { TSocket } from "../../../utilities/Types";
import { writeFile } from "node:fs/promises";
import path from "path";
import fs from "fs/promises";
import tileRepository from '../../../repositories/TileRepository'
interface ITileData {
[key: string]: Buffer;
}
/**
* Handle game master upload tile event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:tile:upload', async (data: ITileData, callback: (response: boolean) => void) => {
try {
if (socket.character?.role !== 'gm') {
callback(false);
return;
}
const public_folder = path.join(process.cwd(), 'public', 'tiles');
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true });
const uploadPromises = Object.entries(data).map(async ([key, tileData]) => {
const tile = await tileRepository.create('New tile');
const uuid = tile.id;
const filename = `${uuid}.png`;
const finalFilePath = path.join(public_folder, filename);
await writeFile(finalFilePath, tileData);
});
await Promise.all(uploadPromises);
callback(true);
} catch (error) {
console.error('Error uploading tile:', error);
callback(false);
}
});
}