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forked from noxious/server
noxious_server/src/managers/CommandManager.ts

99 lines
2.8 KiB
TypeScript

import * as readline from 'readline';
import * as fs from 'fs';
import * as path from 'path';
import { Server } from 'socket.io';
class CommandManager {
private commands: Map<string, Function> = new Map();
private rl: readline.Interface;
private io: Server | null = null;
private rlClosed: boolean = false;
constructor() {
this.rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
this.rl.on('close', () => {
this.rlClosed = true;
});
}
public async boot(io: Server) {
this.io = io;
await this.loadCommands();
console.log('[✅] Command manager loaded');
this.startPrompt();
}
private startPrompt() {
if (this.rlClosed) return;
this.rl.question('> ', (command: string) => {
this.processCommand(command);
this.startPrompt();
});
}
private async processCommand(command: string): Promise<void> {
const [cmd, ...args] = command.trim().split(' ');
if (this.commands.has(cmd)) {
this.commands.get(cmd)?.(args, this.io as Server);
} else {
this.handleUnknownCommand(cmd);
}
}
private handleUnknownCommand(command: string) {
switch (command) {
case 'exit':
console.log('Goodbye!');
this.rl.close();
break;
default:
console.error(`Unknown command: ${command}`);
break;
}
}
private async loadCommands() {
const commandsDir = path.resolve(__dirname, 'commands');
try {
const files: string[] = await fs.promises.readdir(commandsDir);
for (const file of files) {
await this.loadCommand(commandsDir, file);
}
} catch (error) {
console.error('[❌] Failed to read commands directory:', error);
}
}
private async loadCommand(commandsDir: string, file: string) {
try {
const ext = path.extname(file);
const commandName = path.basename(file, ext);
const commandPath = path.join(commandsDir, file);
const module = await import(commandPath);
this.registerCommand(commandName, module.default);
} catch (error) {
console.error('[❌] Failed to load command:', file, error);
}
}
private registerCommand(
name: string,
command: (args: string[], io: Server) => void
) {
if (this.commands.has(name)) {
console.warn(`Command '${name}' is already registered. Overwriting...`);
}
this.commands.set(name, command);
console.log(`Registered command: ${name}`);
}
}
export default new CommandManager();