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forked from noxious/server

49 lines
1.1 KiB
TypeScript

import { Server } from 'socket.io'
import { TSocket } from '../../../utilities/types'
import path from 'path'
import fs from 'fs'
import prisma from '../../../utilities/prisma'
interface IPayload {
object: string
}
/**
* Handle game master remove object event
* @param socket
* @param io
*/
export default function (socket: TSocket, io: Server) {
socket.on('gm:object:remove', async (data: IPayload, callback: (response: boolean) => void) => {
if (socket.character?.role !== 'gm') {
return
}
try {
await prisma.object.delete({
where: {
id: data.object
}
})
// get root path
const public_folder = path.join(process.cwd(), 'public', 'objects')
// remove the tile from the disk
const finalFilePath = path.join(public_folder, data.object + '.png')
fs.unlink(finalFilePath, (err) => {
if (err) {
console.log(err)
callback(false)
return
}
callback(true)
})
} catch (e) {
console.log(e)
callback(false)
}
})
}