forked from noxious/server
107 lines
2.9 KiB
TypeScript
107 lines
2.9 KiB
TypeScript
import fs from 'fs'
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import path from 'path'
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import express, { Application } from 'express'
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import { createServer as httpServer, Server as HTTPServer } from 'http'
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import { addHttpRoutes } from './utilities/http'
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import cors from 'cors'
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import { Server as SocketServer } from 'socket.io'
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import { TSocket } from './utilities/types'
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import config from './utilities/config'
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import prisma from './utilities/prisma'
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import ZoneManager from './managers/zoneManager'
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import UserManager from './managers/userManager'
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import { Authentication } from './middleware/authentication'
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// import CommandManager from './managers/CommandManager'
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import { Dirent } from 'node:fs'
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import logger from './utilities/logger'
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export class Server {
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private readonly app: Application
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private readonly http: HTTPServer
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private readonly io: SocketServer
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/**
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* Creates an instance of GameServer.
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*/
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constructor() {
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this.app = express()
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this.app.use(cors())
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this.app.use(express.json())
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this.app.use(express.urlencoded({ extended: true }))
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this.http = httpServer(this.app)
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this.io = new SocketServer(this.http)
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this.io.use(Authentication)
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}
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/**
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* Start the server
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*/
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public async start() {
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// Check prisma connection
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try {
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await prisma.$connect()
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logger.info('Database connected')
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} catch (error: any) {
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logger.error(`Database connection failed: ${error.message}`)
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}
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// Start the server
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try {
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await this.http.listen(config.PORT, config.HOST)
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logger.info(`Socket.IO running on port ${config.PORT}`)
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} catch (error: any) {
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logger.error(`Socket.IO failed to start: ${error.message}`)
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}
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// Add http API routes
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await addHttpRoutes(this.app)
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// Load user manager
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await UserManager.boot()
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// Load zone manager
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await ZoneManager.boot()
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// Load command manager - Disabled for now
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// await CommandManager.boot(this.io);
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// Listen for socket connections
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this.io.on('connection', this.handleConnection.bind(this))
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}
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/**
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* Handle socket connection
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* @param socket
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* @private
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*/
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private async handleConnection(socket: TSocket) {
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const eventsPath = path.join(__dirname, 'events')
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try {
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await this.loadEventHandlers(eventsPath, socket)
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} catch (error: any) {
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logger.error(`Failed to load event handlers: ${error.message}`)
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}
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}
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private async loadEventHandlers(dir: string, socket: TSocket) {
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const files: Dirent[] = await fs.promises.readdir(dir, { withFileTypes: true })
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for (const file of files) {
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const fullPath = path.join(dir, file.name)
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if (file.isDirectory()) {
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await this.loadEventHandlers(fullPath, socket)
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} else if (file.isFile()) {
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const module = await import(fullPath)
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module.default(socket, this.io)
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}
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}
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}
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}
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// Start the server
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const server = new Server()
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server.start()
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console.log('Server started') |