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0
forked from noxious/server
noxious_server/src/services/chatService.ts

50 lines
1.6 KiB
TypeScript

import { Server } from 'socket.io'
import { gameLogger } from '#application/logger'
import { TSocket } from '#application/types'
import { Chat } from '#entities/chat'
import CharacterRepository from '#repositories/characterRepository'
import ChatRepository from '#repositories/chatRepository'
import ZoneRepository from '#repositories/zoneRepository'
class ChatService {
async sendZoneMessage(io: Server, socket: TSocket, message: string, characterId: number, zoneId: number): Promise<boolean> {
try {
const character = await CharacterRepository.getById(characterId)
if (!character) return false
const zone = await ZoneRepository.getById(zoneId)
if (!zone) return false
const newChat = new Chat()
newChat.setCharacter(character).setZone(zone).setMessage(message)
await newChat.save()
const chat = await ChatRepository.getById(newChat.id)
if (!chat) return false
io.to(zoneId.toString()).emit('chat:message', chat)
return true
} catch (error: any) {
gameLogger.error(`Failed to save chat message: ${error instanceof Error ? error.message : String(error)}`)
return false
}
}
public isCommand(message: string, command?: string) {
if (command) {
return message === `/${command}` || message.startsWith(`/${command} `)
}
return message.startsWith('/')
}
public getArgs(command: string, message: string): string[] | undefined {
if (!this.isCommand(message, command)) return
return message.split(`/${command} `)[1].split(' ')
}
}
export default ChatService