forked from noxious/server
38 lines
1.1 KiB
TypeScript
38 lines
1.1 KiB
TypeScript
import fs from 'fs/promises'
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import { BaseEvent } from '@/application/base/baseEvent'
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import { SocketEvent } from '@/application/enums'
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import Storage from '@/application/storage'
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import { Sprite } from '@/entities/sprite'
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export default class SpriteCreateEvent extends BaseEvent {
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public listen(): void {
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this.socket.on(SocketEvent.GM_SPRITE_CREATE, this.handleEvent.bind(this))
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}
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private async handleEvent(data: undefined, callback: (response: boolean) => void): Promise<void> {
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try {
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if (!(await this.isCharacterGM())) return
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const public_folder = Storage.getPublicPath('sprites')
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// Ensure the folder exists
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await fs.mkdir(public_folder, { recursive: true })
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const sprite = new Sprite()
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await sprite.setName('New sprite').save()
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const uuid = sprite.id
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// Create folder with uuid
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const sprite_folder = Storage.getPublicPath('sprites', uuid)
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await fs.mkdir(sprite_folder, { recursive: true })
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return callback(true)
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} catch (error) {
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console.error('Error creating sprite:', error)
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return callback(false)
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}
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}
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}
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