1
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forked from noxious/server
2025-02-12 00:14:05 +01:00

38 lines
1.1 KiB
TypeScript

import fs from 'fs/promises'
import { BaseEvent } from '@/application/base/baseEvent'
import { SocketEvent } from '@/application/enums'
import Storage from '@/application/storage'
import { Sprite } from '@/entities/sprite'
export default class SpriteCreateEvent extends BaseEvent {
public listen(): void {
this.socket.on(SocketEvent.GM_SPRITE_CREATE, this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
const public_folder = Storage.getPublicPath('sprites')
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true })
const sprite = new Sprite()
await sprite.setName('New sprite').save()
const uuid = sprite.id
// Create folder with uuid
const sprite_folder = Storage.getPublicPath('sprites', uuid)
await fs.mkdir(sprite_folder, { recursive: true })
return callback(true)
} catch (error) {
console.error('Error creating sprite:', error)
return callback(false)
}
}
}