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forked from noxious/server
noxious_server/src/events/chat/gameMaster/toggleRainCommand.ts

34 lines
1.0 KiB
TypeScript

import { BaseEvent } from '#application/base/baseEvent'
import WeatherManager from '#managers/weatherManager'
import CharacterRepository from '#repositories/characterRepository'
import ChatService from '#services/chatService'
type TypePayload = {
message: string
}
export default class ToggleRainCommand extends BaseEvent {
public listen(): void {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
// Check if command is rain
if (!ChatService.isCommand(data.message, 'rain')) return
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
let args = ChatService.getArgs('rain', data.message)
//if no arguments are given, should default to random
await WeatherManager.setRainValue(Number(args![0]))
} catch (error: any) {
this.logger.error('command error', error.message)
callback(false)
}
}
}