forked from noxious/server
48 lines
1.0 KiB
TypeScript
48 lines
1.0 KiB
TypeScript
import { Server } from 'socket.io'
|
|
import { TSocket } from '../../../utilities/Types'
|
|
import fs from 'fs'
|
|
import path from 'path'
|
|
import prisma from '../../../utilities/Prisma'
|
|
|
|
type Payload = {
|
|
id: string
|
|
}
|
|
|
|
/**
|
|
* Handle game master remove sprite event
|
|
* @param socket
|
|
* @param io
|
|
*/
|
|
export default function (socket: TSocket, io: Server) {
|
|
socket.on('gm:sprite:remove', async (data: Payload, callback: (response: boolean) => void) => {
|
|
if (socket.character?.role !== 'gm') {
|
|
return
|
|
}
|
|
|
|
try {
|
|
// get root path
|
|
const public_folder = path.join(process.cwd(), 'public', 'sprites')
|
|
|
|
// remove the sprite folder from the disk
|
|
const finalFilePath = path.join(public_folder, data.id)
|
|
|
|
// check if the folder exists
|
|
if (fs.existsSync(finalFilePath)) {
|
|
// then remove
|
|
fs.rmdirSync(finalFilePath)
|
|
}
|
|
|
|
await prisma.sprite.delete({
|
|
where: {
|
|
id: data.id
|
|
}
|
|
})
|
|
|
|
callback(true)
|
|
} catch (e) {
|
|
console.log(e)
|
|
callback(false)
|
|
}
|
|
})
|
|
}
|