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0
forked from noxious/server
Files
noxious_server/src/socketEvents/gameMaster/assetManager/tile/delete.ts

68 lines
1.8 KiB
TypeScript

import fs from 'fs/promises'
import { Server } from 'socket.io'
import { TSocket } from '#application/types'
import prisma from '#application/prisma'
import characterRepository from '#repositories/characterRepository'
import { gameMasterLogger } from '#application/logger'
import { getPublicPath } from '#application/storage'
type Payload = {
id: string
}
export default class GMTileDeleteEvent {
private readonly public_folder: string
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {
this.public_folder = getPublicPath('tiles')
}
public listen(): void {
this.socket.on('gm:tile:delete', this.handleTileDelete.bind(this))
}
private async handleTileDelete(data: Payload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return
}
try {
gameMasterLogger.info(`Deleting tile ${data.id}`)
await this.deleteTileFromDatabase(data.id)
await this.deleteTileFile(data.id)
gameMasterLogger.info(`Tile ${data.id} deleted successfully.`)
callback(true)
} catch (error: any) {
gameMasterLogger.error('gm:tile:delete error', error.message)
callback(false)
}
}
private async deleteTileFromDatabase(tileId: string): Promise<void> {
await prisma.tile.delete({
where: {
id: tileId
}
})
}
private async deleteTileFile(tileId: string): Promise<void> {
const finalFilePath = getPublicPath('tiles', `${tileId}.png`)
try {
await fs.unlink(finalFilePath)
} catch (error: any) {
if (error.code !== 'ENOENT') {
throw error
}
gameMasterLogger.warn(`File ${finalFilePath} does not exist.`)
}
}
}