<template>
  <Modal :isModalOpen="gameStore.uiSettings.isGmPanelOpen" @modal:close="() => gameStore.toggleGmPanel()" :modal-width="1000" :modal-height="650" :is-full-screen="true" :bg-style="'dark'">
    <template #modalHeader>
      <div class="flex gap-1.5 flex-wrap">
        <button @mousedown.stop class="btn-cyan py-1.5 px-4 min-w-24">General</button>
        <button @mousedown.stop class="btn-cyan py-1.5 px-4 min-w-24">Users</button>
        <button @mousedown.stop class="btn-cyan py-1.5 px-4 min-w-24">Chats</button>
        <button @mousedown.stop class="btn-cyan active py-1.5 px-4 min-w-24">Asset manager</button>
        <button class="btn-cyan py-1.5 px-4 min-w-24" type="button" @click="$emit('open-map-editor')">Map editor</button>
      </div>
    </template>
    <template #modalBody>
      <div class="h-full margin-0">
        <AssetManager v-if="toggle == 'asset-manager'" />
      </div>
    </template>
  </Modal>
</template>

<script setup lang="ts">
import AssetManager from '@/components/gameMaster/assetManager/AssetManager.vue'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { ref } from 'vue'

defineEmits(['open-map-editor'])
const gameStore = useGameStore()

let toggle = ref('asset-manager')
</script>
