diff --git a/src/components/sprites/Character.vue b/src/components/sprites/Character.vue index c3a8788..650ab40 100644 --- a/src/components/sprites/Character.vue +++ b/src/components/sprites/Character.vue @@ -56,11 +56,11 @@ const updatePosition = (x: number, y: number) => { /** * Teleport: No animation, only if the distance is greater than the tile size / 1.5 */ - if (distance >= config.tile_size.x / 1.5) { - // Teleport: No animation - currentX.value = targetX - currentY.value = targetY - } + // if (distance >= config.tile_size.x / 1.5) { + // // Teleport: No animation + // currentX.value = targetX + // currentY.value = targetY + // } /** * Normal movement: Animate