Added option to set rotation on teleport tiles
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@ -170,7 +170,8 @@ function addZoneEventTile(tile: Phaser.Tilemaps.Tile) {
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? {
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toZoneId: zoneEditorStore.teleportSettings.toZoneId,
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toPositionX: zoneEditorStore.teleportSettings.toPositionX,
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toPositionY: zoneEditorStore.teleportSettings.toPositionY
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toPositionY: zoneEditorStore.teleportSettings.toPositionY,
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toRotation: zoneEditorStore.teleportSettings.toRotation
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}
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: undefined
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}
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@ -215,6 +216,7 @@ function save() {
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}
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gameStore.connection?.emit('gm:zone_editor:zone:update', data, (response: Zone) => {
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console.log('zone updated')
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zoneEditorStore.setZone(response)
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})
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}
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