Loading world works

This commit is contained in:
2024-07-12 12:44:37 +02:00
parent 79bef033f3
commit 0fcd5c4d76
20 changed files with 228 additions and 177 deletions

View File

@ -7,22 +7,22 @@
<div class="absolute top-0 left-[30px] w-[280px] h-[84px] z-10 bg-[url('/assets/shapes/hud-shape-empty.svg')] bg-center bg-[length:cover] bg-no-repeat">
<div class="h-[64px] flex flex-col items-end py-[10px] pl-[50px] pr-[20px]">
<div class="w-full flex items-center justify-between mb-1.5">
<span class="text-ellipsis overflow-hidden whitespace-nowrap max-w-[125px] text-sm">{{ game.character.name }}</span>
<span class="text-sm">lvl. {{ game.character.level }}</span>
<span class="text-ellipsis overflow-hidden whitespace-nowrap max-w-[125px] text-sm">{{ gameStore.character.name }}</span>
<span class="text-sm">lvl. {{ gameStore.character.level }}</span>
</div>
<div class="w-full flex items-center justify-between">
<label class="text-sm" for="hp">HP</label>
<progress class="h-2 rounded-lg w-full max-w-[175px] appearance-none accent-red" id="hp" :value="game.character.hitpoints" max="100">{{ socket.character.hitpoints }}%</progress>
<progress class="h-2 rounded-lg w-full max-w-[175px] appearance-none accent-red" id="hp" :value="gameStore.character.hitpoints" max="100">{{ gameStore.character.hitpoints }}%</progress>
</div>
<div class="w-full flex items-center justify-between">
<label class="text-sm" for="mp">MP</label>
<progress class="h-2 rounded-lg w-full max-w-[175px] appearance-none accent-blue" id="mp" :value="game.character.mana" max="100">{{ socket.character.mana }}%</progress>
<progress class="h-2 rounded-lg w-full max-w-[175px] appearance-none accent-blue" id="mp" :value="gameStore.character.mana" max="100">{{ gameStore.character.mana }}%</progress>
</div>
</div>
</div>
</div>
<!-- TODO: Replace socket.character with other (selected) player's -->
<!-- TODO: Replace gameStore.character with other (selected) player's -->
<div class="hud-wrapper other-player relative right-0 w-[310px] h-[84px]">
<div class="absolute w-[54px] h-[54px] bg-white/80 rounded-full border-3 border-solid border-white top-1/2 translate-y-[-50%] right-0 z-20">
<img class="w-[28px] absolute left-1/2 top-1/2 translate-x-[-50%] translate-y-[-50%] scale-x-[-1]" draggable="false" src="/assets/avatar/default/head.png" />
@ -31,12 +31,12 @@
<div class="absolute top-0 right-[30px] w-[280px] h-[84px] z-10 scale-x-[-1] bg-[url('/assets/shapes/hud-shape-empty.svg')] bg-center bg-[length:cover] bg-no-repeat">
<div class="h-[64px] flex flex-col items-end scale-x-[-1] py-[10px] pr-[50px] pl-[20px]">
<div class="w-full flex items-center justify-between mb-1.5">
<span class="text-ellipsis overflow-hidden whitespace-nowrap max-w-[125px] text-sm">{{ game.character.name }}</span>
<span class="text-sm">lvl. {{ socket.character.level }}</span>
<span class="text-ellipsis overflow-hidden whitespace-nowrap max-w-[125px] text-sm">{{ gameStore.character.name }}</span>
<span class="text-sm">lvl. {{ gameStore.character.level }}</span>
</div>
<div class="w-full flex items-center justify-between">
<label class="text-sm" for="hp">HP</label>
<progress class="h-2 rounded-lg w-full max-w-[175px] appearance-none accent-red" id="hp" :value="game.character.hitpoints" max="100">{{ socket.character.hitpoints }}%</progress>
<progress class="h-2 rounded-lg w-full max-w-[175px] appearance-none accent-red" id="hp" :value="gameStore.character.hitpoints" max="100">{{ gameStore.character.hitpoints }}%</progress>
</div>
</div>
</div>