diff --git a/src/composables/pointerHandlers/useZoneEditorPointerHandlers.ts b/src/composables/pointerHandlers/useZoneEditorPointerHandlers.ts index 2a5f578..154fbf5 100644 --- a/src/composables/pointerHandlers/useZoneEditorPointerHandlers.ts +++ b/src/composables/pointerHandlers/useZoneEditorPointerHandlers.ts @@ -23,7 +23,7 @@ export function useZoneEditorPointerHandlers(scene: Phaser.Scene, layer: Phaser. function dragZone(pointer: Phaser.Input.Pointer) { if (!gameStore.isPlayerDraggingCamera) return - + const { x, y, prevPosition } = pointer const { scrollX, scrollY, zoom } = camera camera.setScroll(scrollX - (x - prevPosition.x) / zoom, scrollY - (y - prevPosition.y) / zoom) diff --git a/src/screens/Game.vue b/src/screens/Game.vue index 4f624f4..1c33fe7 100644 --- a/src/screens/Game.vue +++ b/src/screens/Game.vue @@ -1,26 +1,26 @@