TS improvements

This commit is contained in:
Dennis Postma 2025-01-04 19:17:10 +01:00
parent 700bd57e67
commit 10f6dc3802
3 changed files with 8 additions and 8 deletions

6
package-lock.json generated
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@ -6518,9 +6518,9 @@
"license": "MIT" "license": "MIT"
}, },
"node_modules/sass": { "node_modules/sass": {
"version": "1.83.0", "version": "1.83.1",
"resolved": "https://registry.npmjs.org/sass/-/sass-1.83.0.tgz", "resolved": "https://registry.npmjs.org/sass/-/sass-1.83.1.tgz",
"integrity": "sha512-qsSxlayzoOjdvXMVLkzF84DJFc2HZEL/rFyGIKbbilYtAvlCxyuzUeff9LawTn4btVnLKg75Z8MMr1lxU1lfGw==", "integrity": "sha512-EVJbDaEs4Rr3F0glJzFSOvtg2/oy2V/YrGFPqPY24UqcLDWcI9ZY5sN+qyO3c/QCZwzgfirvhXvINiJCE/OLcA==",
"dev": true, "dev": true,
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {

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@ -5,7 +5,7 @@
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
import type { MapCharacter, mapLoadData } from '@/application/types' import type { MapCharacter, mapLoadData, UUID } from '@/application/types'
import Characters from '@/components/game/map/Characters.vue' import Characters from '@/components/game/map/Characters.vue'
import MapObjects from '@/components/game/map/MapObjects.vue' import MapObjects from '@/components/game/map/MapObjects.vue'
import MapTiles from '@/components/game/map/MapTiles.vue' import MapTiles from '@/components/game/map/MapTiles.vue'
@ -40,11 +40,11 @@ gameStore.connection?.on('map:character:join', async (data: MapCharacter) => {
mapStore.addCharacter(data) mapStore.addCharacter(data)
}) })
gameStore.connection?.on('map:character:leave', (characterId: number) => { gameStore.connection?.on('map:character:leave', (characterId: UUID) => {
mapStore.removeCharacter(characterId) mapStore.removeCharacter(characterId)
}) })
gameStore.connection?.on('map:character:move', (data: { characterId: number; positionX: number; positionY: number; rotation: number; isMoving: boolean }) => { gameStore.connection?.on('map:character:move', (data: { characterId: UUID; positionX: number; positionY: number; rotation: number; isMoving: boolean }) => {
mapStore.updateCharacterPosition(data) mapStore.updateCharacterPosition(data)
}) })
</script> </script>

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@ -1,5 +1,5 @@
import config from '@/application/config' import config from '@/application/config'
import type { AssetDataT, HttpResponse, Map as MapT } from '@/application/types' import type { AssetDataT, HttpResponse, UUID } from '@/application/types'
import { loadTexture } from '@/composables/gameComposable' import { loadTexture } from '@/composables/gameComposable'
import Tilemap = Phaser.Tilemaps.Tilemap import Tilemap = Phaser.Tilemaps.Tilemap
@ -85,7 +85,7 @@ export function FlattenMapArray(tiles: string[][]) {
return normalArray return normalArray
} }
export async function loadMapTilesIntoScene(map_id: number, scene: Phaser.Scene) { export async function loadMapTilesIntoScene(map_id: UUID, scene: Phaser.Scene) {
// Fetch the list of tiles from the server // Fetch the list of tiles from the server
const tileArray: HttpResponse<AssetDataT[]> = await fetch(config.server_endpoint + '/assets/list_tiles/' + map_id).then((response) => response.json()) const tileArray: HttpResponse<AssetDataT[]> = await fetch(config.server_endpoint + '/assets/list_tiles/' + map_id).then((response) => response.json())