Minor improvements

This commit is contained in:
2024-09-28 02:17:33 +02:00
parent 104e9e46fb
commit 1105a53feb
6 changed files with 54 additions and 45 deletions

View File

@ -4,7 +4,7 @@
<GmPanel v-if="gameStore.character?.role === 'gm'" />
<div v-if="!zoneEditorStore.active">
<Game :config="gameConfig" @create="createGame" class="111mt-[-60px]">
<Game :config="gameConfig" @create="createGame">
<Scene name="main" @preload="preloadScene" @create="createScene">
<div v-if="isLoaded">
<Inventory />
@ -76,6 +76,8 @@ const createGame = (game: Phaser.Game) => {
}
const preloadScene = async (scene: Phaser.Scene) => {
isLoaded.value = false
/**
* Create loading bar
*/
@ -138,8 +140,6 @@ const createScene = async (scene: Phaser.Scene) => {
gameStore.assets.forEach((asset) => {
if (asset.group !== 'sprite_animations') return
console.log(asset.frameCount)
scene.anims.create({
key: asset.key,
frameRate: 7,