re-enabled psychics
This commit is contained in:
parent
8ef50ecc54
commit
1afd01bab2
@ -22,7 +22,7 @@ const gameConfig = {
|
|||||||
zoom: 1.5
|
zoom: 1.5
|
||||||
},
|
},
|
||||||
type: Phaser.CANVAS,
|
type: Phaser.CANVAS,
|
||||||
// physics: { default: 'arcade' },
|
physics: { default: 'arcade' },
|
||||||
pixelArt: true,
|
pixelArt: true,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,6 +16,7 @@ const mapData = new Phaser.Tilemaps.MapData({
|
|||||||
tileWidth: 64,
|
tileWidth: 64,
|
||||||
tileHeight: 32,
|
tileHeight: 32,
|
||||||
});
|
});
|
||||||
|
|
||||||
const map = new Phaser.Tilemaps.Tilemap(scene, mapData);
|
const map = new Phaser.Tilemaps.Tilemap(scene, mapData);
|
||||||
const tileset = map.addTilesetImage('default', 'tiles');
|
const tileset = map.addTilesetImage('default', 'tiles');
|
||||||
const layer = map.createBlankLayer('layer', tileset);
|
const layer = map.createBlankLayer('layer', tileset);
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
<template>
|
<template>
|
||||||
<Image ref="player" texture="player" :x="x" :y="y" />
|
<Image ref="player" texture="player" :x="x" :y="y">
|
||||||
|
<Body :width="32" :height="32" />
|
||||||
|
</Image>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup>
|
<script setup>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user