diff --git a/src/components/World.vue b/src/components/World.vue
index dc8b6fc..a2cf579 100644
--- a/src/components/World.vue
+++ b/src/components/World.vue
@@ -11,7 +11,7 @@
:texture="item.object.id"
:originY="Number(item.object.origin_x)"
:originX="Number(item.object.origin_y)"
- :depth="item.depth"
+ :depth="(item.depth > 0 ? item.depth : undefined)"
/>
diff --git a/src/components/utilities/zoneEditor/ZoneEditor.vue b/src/components/utilities/zoneEditor/ZoneEditor.vue
index 585b9ac..2b633eb 100644
--- a/src/components/utilities/zoneEditor/ZoneEditor.vue
+++ b/src/components/utilities/zoneEditor/ZoneEditor.vue
@@ -12,7 +12,7 @@
:texture="object.object.id"
:originY="Number(object.object.origin_x)"
:originX="Number(object.object.origin_y)"
- :depth="object.depth ?? calculateDepth(object.position_x, object.position_y, zoneTilemap.width)"
+ :depth="object.depth > 0 ? object.depth : undefined"
@pointerup="() => zoneEditorStore.setSelectedZoneObject(object)"
/>
@@ -22,17 +22,18 @@
- console.log('lol')" />
+ console.log('move btn clicked')" />
+
diff --git a/src/screens/Game.vue b/src/screens/Game.vue
index 3cc34dc..16a987b 100644
--- a/src/screens/Game.vue
+++ b/src/screens/Game.vue
@@ -131,7 +131,7 @@ const preloadScene = (scene: Phaser.Scene) => {
})
scene.load.image('BLOCK', '/assets/zone/bt_tile.png')
- scene.load.image('WARP', '/assets/zone/tp_tile.png')
+ scene.load.image('TELEPORT', '/assets/zone/tp_tile.png')
scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
scene.load.image('blank_object', '/assets/zone/blank_tile.png')
scene.load.image('waypoint', '/assets/waypoint.png')
diff --git a/src/services/zone.ts b/src/services/zone.ts
index f90a106..82a8bd1 100644
--- a/src/services/zone.ts
+++ b/src/services/zone.ts
@@ -86,7 +86,7 @@ export const updateZoneTiles = (zoneTilemap: Tilemap, tiles: Phaser.Tilemaps.Til
}
// Update the tilemap with any new 'blank_tile' entries
- zoneTiles.forEach((row, y) => {
+ zoneTiles.forEach((row: string[], y: number) => {
row.forEach((tileId, x) => {
placeTile(zoneTilemap, tiles, x, y, tileId)
})
diff --git a/src/stores/zoneEditor.ts b/src/stores/zoneEditor.ts
index 6f3582c..4dc87c2 100644
--- a/src/stores/zoneEditor.ts
+++ b/src/stores/zoneEditor.ts
@@ -2,6 +2,12 @@ import { defineStore } from 'pinia'
import { useGameStore } from '@/stores/game'
import type { Zone, Object, Tile, ZoneObject } from '@/types'
+type TeleportSettings = {
+ x: number
+ y: number
+ zoneId: number
+}
+
export const useZoneEditorStore = defineStore('zoneEditor', {
state: () => ({
active: false,
@@ -20,7 +26,12 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
isObjectListModalShown: false,
isZoneListModalShown: false,
isCreateZoneModalShown: false,
- isSettingsModalShown: false
+ isSettingsModalShown: false,
+ teleportSettings: {
+ x: 0,
+ y: 0,
+ zoneId: 0
+ }
}),
actions: {
toggleActive() {
@@ -93,6 +104,9 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
toggleCreateZoneModal() {
this.isCreateZoneModalShown = !this.isCreateZoneModalShown
},
+ setTeleportSettings(teleportSettings: TeleportSettings) {
+ this.teleportSettings = teleportSettings
+ },
reset() {
this.zoneList = []
this.tileList = []
diff --git a/src/types.ts b/src/types.ts
index cda9808..6cce59b 100644
--- a/src/types.ts
+++ b/src/types.ts
@@ -72,7 +72,7 @@ export type ZoneObject = {
export enum ZoneEventTileType {
BLOCK = 'BLOCK',
- WARP = 'WARP',
+ TELEPORT = 'TELEPORT',
NPC = 'NPC',
ITEM = 'ITEM'
}