npm update, small improvement

This commit is contained in:
2024-05-14 23:44:36 +02:00
parent 0e0107aeb0
commit 2638d6024f
2 changed files with 21 additions and 29 deletions

View File

@ -47,7 +47,7 @@ const zoneStore = useZoneStore();
const socket = useSocketStore();
// Watch for changes in the zoneStore and update the layer
watch (() => zoneStore.loaded, () => { // @TODO : change to tiles for when loading other maps
watch (() => zoneStore.tiles, () => { // @TODO : change to tiles for when loading other maps
zoneStore.getTiles.forEach((row, y) => row.forEach((tile, x) => layer.putTileAt(tile, x, y)));
}, { deep: true })
@ -60,10 +60,7 @@ onBeforeMount(() => {
// Listen for the zone event from the server and load the zone
socket.socket?.on('character:zone:load', (data) => {
console.log('character:zone:load', data.data);
zoneStore.loadTiles(data.data.tiles)
socket.socket?.emit('character:zone:load:players', { zoneId: data.data.id });
zoneStore.loadTiles(data.zone.tiles)
/**
* @TODO
@ -79,11 +76,6 @@ socket.socket?.on('character:zone:load', (data) => {
// zoneStore.addPlayers(data.players);
})
socket.socket?.on('character:zone:load:players', (data) => {
console.log('character:zone:load:players', data.data);
// zoneStore.addPlayers(data.players);
})
// Listen for player join events
socket.socket?.on('player_join', (data) => {
console.log('player_join', data)