asset mngr stuff
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package-lock.json
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20
package-lock.json
generated
@ -2070,9 +2070,9 @@
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}
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},
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"node_modules/@vitest/runner/node_modules/yocto-queue": {
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"version": "1.0.0",
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"resolved": "https://registry.npmjs.org/yocto-queue/-/yocto-queue-1.0.0.tgz",
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"integrity": "sha512-9bnSc/HEW2uRy67wc+T8UwauLuPJVn28jb+GtJY16iiKWyvmYJRXVT4UamsAEGQfPohgr2q4Tq0sQbQlxTfi1g==",
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"version": "1.1.0",
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"resolved": "https://registry.npmjs.org/yocto-queue/-/yocto-queue-1.1.0.tgz",
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"integrity": "sha512-cMojmlnwkAgIXqga+2sXshlgrrcI0QEPJ5n58pEvtuFo4PaekfomlCudArDD7hj8Hkswjl0/x4eu4q+Xa0WFgQ==",
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"dev": true,
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"license": "MIT",
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"engines": {
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@ -3448,9 +3448,9 @@
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}
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},
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"node_modules/electron-to-chromium": {
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"version": "1.4.814",
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"resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.4.814.tgz",
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"integrity": "sha512-GVulpHjFu1Y9ZvikvbArHmAhZXtm3wHlpjTMcXNGKl4IQ4jMQjlnz8yMQYYqdLHKi/jEL2+CBC2akWVCoIGUdw==",
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"version": "1.4.815",
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"resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.4.815.tgz",
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"integrity": "sha512-OvpTT2ItpOXJL7IGcYakRjHCt8L5GrrN/wHCQsRB4PQa1X9fe+X9oen245mIId7s14xvArCGSTIq644yPUKKLg==",
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"dev": true,
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"license": "ISC"
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},
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@ -5648,9 +5648,9 @@
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}
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},
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"node_modules/postcss": {
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"version": "8.4.38",
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"resolved": "https://registry.npmjs.org/postcss/-/postcss-8.4.38.tgz",
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"integrity": "sha512-Wglpdk03BSfXkHoQa3b/oulrotAkwrlLDRSOb9D0bN86FdRyE9lppSp33aHNPgBa0JKCoB+drFLZkQoRRYae5A==",
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"version": "8.4.39",
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"resolved": "https://registry.npmjs.org/postcss/-/postcss-8.4.39.tgz",
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"integrity": "sha512-0vzE+lAiG7hZl1/9I8yzKLx3aR9Xbof3fBHKunvMfOCYAtMhrsnccJY2iTURb9EZd5+pLuiNV9/c/GZJOHsgIw==",
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"funding": [
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{
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"type": "opencollective",
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@ -5668,7 +5668,7 @@
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"license": "MIT",
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"dependencies": {
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"nanoid": "^3.3.7",
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"picocolors": "^1.0.0",
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"picocolors": "^1.0.1",
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"source-map-js": "^1.2.0"
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},
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"engines": {
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@ -47,13 +47,13 @@ input {
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border: none;
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background-color: transparent;
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&[type="number"] {
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&[type='number'] {
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-webkit-appearance: textfield;
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-moz-appearance: textfield;
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appearance: textfield;
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}
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&[type=number]::-webkit-inner-spin-button,
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&[type=number]::-webkit-outer-spin-button {
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&[type='number']::-webkit-inner-spin-button,
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&[type='number']::-webkit-outer-spin-button {
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-webkit-appearance: none;
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}
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}
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@ -64,7 +64,8 @@ input {
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border: 1px solid $cyan;
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background-color: rgba($white, 0.8);
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border-radius: 5px;
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&:focus, &:focus-visible {
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&:focus,
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&:focus-visible {
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outline: $cyan auto 2px;
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}
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}
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@ -82,7 +83,8 @@ button {
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border-radius: 5px;
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text-shadow: 0 3px 6px rgba($black, 0.2);
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&.active, &:hover {
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&.active,
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&:hover {
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background-color: $cyan;
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}
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}
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@ -93,7 +95,8 @@ button {
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border-radius: 5px;
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text-shadow: 0 3px 6px rgba($black, 0.2);
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&.active, &:hover {
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&.active,
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&:hover {
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background-color: $bordeaux;
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}
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}
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@ -23,7 +23,7 @@ import { generateTilemap } from '@/services/zone'
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let scene = useScene()
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let tilemapLayer = ref()
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const tileMap = generateTilemap(scene, 10, 10);
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const tileMap = generateTilemap(scene, 10, 10)
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let tileset: Tileset = tileMap.addTilesetImage('default', 'tiles') as Tileset
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let layer: TilemapLayer = tileMap.createBlankLayer('layer', tileset, 0, config.tile_size.y) as TilemapLayer
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@ -77,7 +77,7 @@ socket.connection.on('character:moved', (data: CharacterType) => {
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})
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onBeforeUnmount(() => {
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zoneStore.reset();
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zoneStore.reset()
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socket.connection.emit('character:zone:leave')
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socket.connection.off('character:zone:load')
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socket.connection.off('zone:character:join')
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@ -26,7 +26,7 @@
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background-color: rgba($white, 0.85);
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border: 2px solid $white;
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color: $gray-2;
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background-image: url("/assets/icons/submit-icon.svg");
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background-image: url('/assets/icons/submit-icon.svg');
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background-repeat: no-repeat;
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background-size: 30px;
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background-position: calc(100% - 25px) center;
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@ -37,7 +37,6 @@
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left: 500px;
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width: 30px;
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height: 30px;
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}
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}
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}
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@ -10,8 +10,8 @@ import { getTile, tileToWorldXY } from '@/services/zone'
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import { useZoneStore } from '@/stores/zone'
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import { useZoneEditorStore } from '@/stores/zoneEditor'
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const zoneStore = useZoneStore();
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const zoneEditorStore = useZoneEditorStore();
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const zoneStore = useZoneStore()
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const zoneEditorStore = useZoneEditorStore()
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const scene = useScene()
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const props = defineProps({
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layer: Phaser.Tilemaps.TilemapLayer
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@ -43,7 +43,7 @@ function onPointerMove(pointer: Phaser.Input.Pointer) {
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scene.input.on(Phaser.Input.Events.POINTER_MOVE, onPointerMove)
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// Zone camera system
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function dragZone (pointer: Phaser.Input.Pointer) {
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function dragZone(pointer: Phaser.Input.Pointer) {
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if (!pointer.isDown) return
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cam.scrollX -= (pointer.x - pointer.prevPosition.x) / cam.zoom
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cam.scrollY -= (pointer.y - pointer.prevPosition.y) / cam.zoom
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@ -52,14 +52,16 @@ let cam = scene.cameras.main
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scene.input.on(Phaser.Input.Events.POINTER_MOVE, dragZone)
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watch(
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() => zoneEditorStore.tool, () => {
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() => zoneEditorStore.tool,
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() => {
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// @TODO : change to zone for when loading other maps
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if (zoneEditorStore.tool === 'move') {
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scene.input.on(Phaser.Input.Events.POINTER_MOVE, dragZone)
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} else {
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scene.input.off(Phaser.Input.Events.POINTER_MOVE, dragZone)
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}
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}, { deep: true }
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},
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{ deep: true }
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)
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// Unload funcs
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<div class="gm-selector">
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<button class="btn-cyan">General</button>
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<button class="btn-cyan">Users</button>
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<button class="btn-cyan">Items</button>
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<button class="btn-cyan">NPCs</button>
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<button class="btn-cyan">Chats</button>
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<button class="btn-cyan active">AM</button>
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<button class="btn-cyan active">Asset manager</button>
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</div>
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</template>
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<template #modalBody>
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@ -40,5 +38,4 @@ let toggle = ref('asset-manager')
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min-width: 100px;
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}
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}
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</style>
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@ -304,7 +304,6 @@ function handleResize() {
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}
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}
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}
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}
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}
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}
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@ -56,7 +56,7 @@ onBeforeUnmount(() => {
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</script>
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<style lang="scss">
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.modal-notif {
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.modal-notif {
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margin: 15px;
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}
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}
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</style>
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@ -1,16 +1,15 @@
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<template>
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<div class="assets-container">
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<div class="asset-categories">
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<!-- Asset Categories -->
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<a class="category" :class="{ selected: selectedCategory === 'tiles' }" @click="() => selectedCategory = 'tiles'">
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<a class="category" :class="{ selected: selectedCategory === 'tiles' }" @click="() => (selectedCategory = 'tiles')">
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<span class="category-name">Tiles</span>
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</a>
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<a class="category" :class="{ selected: selectedCategory === 'objects' }" @click="() => selectedCategory = 'objects'">
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<a class="category" :class="{ selected: selectedCategory === 'objects' }" @click="() => (selectedCategory = 'objects')">
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<span class="category-name">Objects</span>
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</a>
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<a class="category">
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<span class="category-name">Weapons</span>
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<span class="category-name">Loot</span>
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</a>
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<a class="category">
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<span class="category-name">NPC's</span>
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@ -20,7 +19,8 @@
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<!-- Assets list -->
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<div class="assets" ref="elementToScroll" @scroll="onScroll">
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<TileList :name="selectedCategory" />
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<TileList v-if="selectedCategory === 'tiles'" />
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<ObjectList :name="selectedCategory" v-if="selectedCategory === 'objects'" />
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</div>
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<button class="back-to-top" v-show="hasScrolled" @click="toTop">
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@ -30,18 +30,21 @@
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<!-- Asset details -->
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<div class="asset-info">
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<TileDetails :tile="selectedTile" v-if="selectedCategory === 'tiles'" />
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<TileDetails :tile="selectedTile" v-if="selectedCategory === 'tiles' && assetManagerStore.selectedTile" />
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { onMounted, ref } from 'vue'
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import {useSocketStore} from '@/stores/socket'
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import { useSocketStore } from '@/stores/socket'
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import TileList from '@/components/utilities/assetManager/partials/TileList.vue'
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import TileDetails from '@/components/utilities/assetManager/partials/TileDetails.vue'
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import ObjectList from '@/components/utilities/assetManager/partials/ObjectList.vue'
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import { useAssetManagerStore } from '@/stores/assetManager'
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const socket = useSocketStore()
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const assetManagerStore = useAssetManagerStore()
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const selectedCategory = ref('tiles')
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const selectedTile = ref('')
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const hasScrolled = ref(false)
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@ -61,8 +64,8 @@ function toTop() {
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elementToScroll.value.scrollTo({
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top: 0,
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left: 0,
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behavior: "smooth",
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});
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behavior: 'smooth'
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})
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}
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</script>
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@ -72,7 +75,7 @@ function toTop() {
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.container {
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&.gm-panel {
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height: 100%;
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margin: 0!important;
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margin: 0 !important;
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}
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}
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.assets-container {
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@ -126,7 +129,7 @@ function toTop() {
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}
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.assets {
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overflow:auto;
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overflow: auto;
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height: 100%;
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width: 35%;
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display: flex;
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@ -171,7 +174,6 @@ function toTop() {
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.asset-details {
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display: flex;
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justify-content: center;
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align-items: center;
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gap: 10px;
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img {
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@ -185,11 +187,15 @@ function toTop() {
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}
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}
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.asset-categories, .assets, .asset-info {
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.asset-categories,
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.assets,
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.asset-info {
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flex-direction: column;
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position: relative;
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.category, .asset, .image-container {
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.category,
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.asset,
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.image-container {
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position: relative;
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padding: 10px;
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&::after {
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@ -204,9 +210,7 @@ function toTop() {
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&.selected {
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background-color: rgba($cyan, 0.8);
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}
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}
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}
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}
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</style>
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@ -0,0 +1,80 @@
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<template>
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<div class="asset">
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<input class="input-cyan search-field" placeholder="Search..." />
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</div>
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<!-- TODO: use the passed :name in props to switch out assets-->
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<a class="asset" :class="{ active: name === 'tiles' }" v-for="(tile, index) in tiles" :key="index">
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<div class="asset-details">
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<img :src="`${config.server_endpoint}/assets/tiles/${tile}`" />
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<span class="asset-name">{{ tile }}</span>
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</div>
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</a>
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</template>
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<script setup lang="ts">
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import { useSocketStore } from '@/stores/socket'
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import config from '@/config'
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import { onMounted, ref, defineProps } from 'vue'
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const props = defineProps<{ name: string }>()
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const socket = useSocketStore()
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const tileUploadField = ref(null)
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const tiles = ref()
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const handleFileUpload = (e: Event) => {
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const files = (e.target as HTMLInputElement).files
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if (!files) return
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socket.connection.emit('gm:tile:upload', files, (response: boolean) => {
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if (!response) {
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console.error('Failed to upload tile')
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return
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}
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socket.connection.emit('gm:tile:list', {}, (response: string[]) => {
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tiles.value = response
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})
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})
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}
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onMounted(() => {
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socket.connection.emit('gm:tile:list', {}, (response: string[]) => {
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tiles.value = response
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})
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})
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</script>
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<style lang="scss" scoped>
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@import '@/assets/scss/main';
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.asset {
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&.add-new {
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display: flex;
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align-items: center;
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gap: 10px 20px;
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flex-wrap: wrap;
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.asset-name {
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flex-shrink: 0;
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}
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}
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.search-field {
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width: calc(100% - 20px);
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}
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.file-upload {
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background-color: rgba($cyan, 0.5);
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border: 1px solid $white;
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border-radius: 5px;
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text-shadow: 0 3px 6px rgba($black, 0.2);
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padding: 6px 15px;
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display: inline-flex;
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&:hover {
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background-color: $cyan;
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cursor: pointer;
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}
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input[type='file'] {
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display: none;
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}
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}
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}
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</style>
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@ -1,28 +1,41 @@
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<template>
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<div class="image-container">
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<img src="/assets/placeholders/wall-1.png" />
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<img :src="`${config.server_endpoint}/assets/tiles/${assetManagerStore.selectedTile}`" alt="Tile" />
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</div>
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<div class="modal-form asset-manager">
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<form class="form-fields">
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<div class="form-field name">
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<label for="name">Name</label>
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<input class="input-cyan" type="text" name="name" placeholder="Wall #1" />
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<input class="input-cyan" type="text" name="name" placeholder="E.g. grass" />
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</div>
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<div class="submit">
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<button class="btn-cyan" type="submit">Save</button>
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<button class="btn-bordeaux" type="submit">Remove</button>
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<button class="btn-bordeaux" type="button" @click="removeTile">Remove</button>
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</div>
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</form>
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</div>
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</template>
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<script setup lang="ts">
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const properties = defineProps({
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tile: String
|
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});
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import config from '@/config'
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import { useAssetManagerStore } from '@/stores/assetManager'
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import { useSocketStore } from '@/stores/socket'
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const socket = useSocketStore()
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const assetManagerStore = useAssetManagerStore()
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function removeTile() {
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socket.connection.emit('gm:tile:remove', { tile: assetManagerStore.selectedTile }, (response: boolean) => {
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if (!response) {
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return
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}
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socket.connection.emit('gm:tile:list', {}, (response: string[]) => {
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assetManagerStore.setTileList(response)
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assetManagerStore.setSelectedTile('')
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})
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})
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}
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</script>
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<style lang="scss">
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</style>
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<style lang="scss"></style>
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|
@ -1,34 +1,28 @@
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<template>
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<div class="asset">
|
||||
<input class="input-cyan search-field" placeholder="Search..." />
|
||||
</div>
|
||||
<div class="asset add-new">
|
||||
<span class="asset-name">Upload new</span>
|
||||
<label for="upload-asset" class="file-upload">
|
||||
<input id="upload-asset" ref="tileUploadField" type="file" accept="image/png" multiple @change="handleFileUpload" />
|
||||
Choose file
|
||||
Upload tile(s)
|
||||
</label>
|
||||
<input class="input-cyan search-field" placeholder="Search..." />
|
||||
</div>
|
||||
|
||||
<!-- TODO: use the passed :name in props to switch out assets-->
|
||||
<a class="asset" :class="{ active: name === 'tiles' }" v-for="(tile, index) in tiles" :key="index">
|
||||
<a class="asset" :class="{ active: assetManagerStore.selectedTile === tile }" v-for="(tile, index) in assetManagerStore.tileList" :key="index" @click="assetManagerStore.setSelectedTile(tile)">
|
||||
<div class="asset-details">
|
||||
<img :src="`${config.server_endpoint}/assets/tiles/${tile}`" />
|
||||
<img :src="`${config.server_endpoint}/assets/tiles/${tile}`" alt="Tile" />
|
||||
<span class="asset-name">{{ tile }}</span>
|
||||
</div>
|
||||
</a>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {useSocketStore} from '@/stores/socket'
|
||||
import config from '@/config'
|
||||
import { onMounted, ref, defineProps } from 'vue'
|
||||
|
||||
const props = defineProps<{ name: string }>()
|
||||
import { useSocketStore } from '@/stores/socket'
|
||||
import { onMounted, ref } from 'vue'
|
||||
import { useAssetManagerStore } from '@/stores/assetManager'
|
||||
|
||||
const socket = useSocketStore()
|
||||
const tileUploadField = ref(null)
|
||||
const tiles = ref()
|
||||
const assetManagerStore = useAssetManagerStore()
|
||||
|
||||
const handleFileUpload = (e: Event) => {
|
||||
const files = (e.target as HTMLInputElement).files
|
||||
@ -39,14 +33,14 @@ const handleFileUpload = (e: Event) => {
|
||||
return
|
||||
}
|
||||
socket.connection.emit('gm:tile:list', {}, (response: string[]) => {
|
||||
tiles.value = response
|
||||
assetManagerStore.setTileList(response)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
socket.connection.emit('gm:tile:list', {}, (response: string[]) => {
|
||||
tiles.value = response
|
||||
assetManagerStore.setTileList(response)
|
||||
})
|
||||
})
|
||||
</script>
|
||||
@ -55,9 +49,10 @@ onMounted(() => {
|
||||
@import '@/assets/scss/main';
|
||||
|
||||
.asset {
|
||||
cursor: pointer;
|
||||
|
||||
&.add-new {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px 20px;
|
||||
flex-wrap: wrap;
|
||||
.asset-name {
|
||||
@ -79,7 +74,7 @@ onMounted(() => {
|
||||
background-color: $cyan;
|
||||
cursor: pointer;
|
||||
}
|
||||
input[type="file"] {
|
||||
input[type='file'] {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
@ -6,9 +6,8 @@
|
||||
</template>
|
||||
<template #modalBody>
|
||||
<div class="container tiles">
|
||||
<canvas ref="canvas" :width="tileWidth" :height="tileHeight" style="display: none"></canvas>
|
||||
<div class="tiles">
|
||||
<img v-for="(tile, index) in tiles" :key="index" :src="tile" alt="Tile" @click="zoneEditorStore.setSelectedTile(index)" :class="{ selected: zoneEditorStore.selectedTile && zoneEditorStore.selectedTile === index }" />
|
||||
<img v-for="(tile, index) in tiles" :key="index" :src="tile" alt="Tile" @click="zoneEditorStore.setSelectedTile(tile)" :class="{ selected: zoneEditorStore.selectedTile && zoneEditorStore.selectedTile === tile }" />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
@ -17,73 +16,22 @@
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, onMounted, nextTick } from 'vue'
|
||||
import config from '@/config'
|
||||
import Modal from '@/components/utilities/Modal.vue'
|
||||
import { ref, onMounted } from 'vue'
|
||||
import { useZoneEditorStore } from '@/stores/zoneEditor'
|
||||
import JSZip from 'jszip'
|
||||
import { useSocketStore } from '@/stores/socket'
|
||||
import Modal from '@/components/utilities/Modal.vue'
|
||||
|
||||
const tileWidth = config.tile_size.x
|
||||
const tileHeight = config.tile_size.y
|
||||
const tiles = ref<number[][]>([])
|
||||
const selectedTile = ref<number | null>(null)
|
||||
const canvas = ref<HTMLCanvasElement | null>(null)
|
||||
const socket = useSocketStore()
|
||||
const tiles = ref<string[]>([])
|
||||
const isModalOpen = ref(false)
|
||||
const zoneEditorStore = useZoneEditorStore()
|
||||
|
||||
// Hardcoded image path
|
||||
const imagePath = '/assets/zone/tiles.png'
|
||||
|
||||
const loadImage = (src: string): Promise<HTMLImageElement> => {
|
||||
return new Promise((resolve) => {
|
||||
const img = new Image()
|
||||
img.onload = () => resolve(img)
|
||||
img.src = src
|
||||
})
|
||||
}
|
||||
|
||||
const splitTiles = (img: HTMLImageElement) => {
|
||||
if (!canvas.value) {
|
||||
console.error('Canvas not found')
|
||||
return
|
||||
}
|
||||
const ctx = canvas.value.getContext('2d')
|
||||
if (!ctx) {
|
||||
console.error('Failed to get canvas context')
|
||||
return
|
||||
}
|
||||
|
||||
const tilesetWidth = img.width
|
||||
const tilesetHeight = img.height
|
||||
const columns = Math.floor(tilesetWidth / tileWidth)
|
||||
const rows = Math.floor(tilesetHeight / tileHeight)
|
||||
|
||||
tiles.value = []
|
||||
selectedTile.value = null
|
||||
|
||||
for (let row = 0; row < rows; row++) {
|
||||
for (let col = 0; col < columns; col++) {
|
||||
const x = col * tileWidth
|
||||
const y = row * tileHeight
|
||||
|
||||
ctx.clearRect(0, 0, tileWidth, tileHeight)
|
||||
ctx.drawImage(img, x, y, tileWidth, tileHeight, 0, 0, tileWidth, tileHeight)
|
||||
|
||||
const tileDataURL = canvas.value.toDataURL()
|
||||
tiles.value.push(tileDataURL)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const selectTile = (index: number) => {
|
||||
selectedTile.value = index
|
||||
}
|
||||
|
||||
onMounted(async () => {
|
||||
isModalOpen.value = true
|
||||
const img = await loadImage(imagePath)
|
||||
await nextTick()
|
||||
splitTiles(img)
|
||||
socket.connection.emit('gm:tile:list', {}, (response: string[]) => {
|
||||
tiles.value = response.map((tile) => `${config.server_endpoint}/assets/tiles/${tile}`)
|
||||
})
|
||||
})
|
||||
</script>
|
||||
|
||||
@ -107,5 +55,4 @@ onMounted(async () => {
|
||||
.tiles img.selected {
|
||||
border: 2px solid $red;
|
||||
}
|
||||
|
||||
</style>
|
@ -13,7 +13,7 @@
|
||||
<div class="select" v-if="zoneEditorStore.tool === 'pencil'">
|
||||
<div class="select-trigger" :class="{ open: selectPencilOpen }" @click="selectPencilOpen = !selectPencilOpen">
|
||||
{{ zoneEditorStore.drawMode }}
|
||||
<img src="/assets/icons/zoneEditor/chevron.svg"/>
|
||||
<img src="/assets/icons/zoneEditor/chevron.svg" />
|
||||
</div>
|
||||
<div class="options" v-show="selectPencilOpen && zoneEditorStore.tool === 'pencil'">
|
||||
<span class="option" @click="setDrawMode('tile')">Tile</span>
|
||||
@ -31,7 +31,7 @@
|
||||
<div class="select" v-if="zoneEditorStore.tool === 'eraser'">
|
||||
<div class="select-trigger" :class="{ open: selectEraserOpen }" @click="selectEraserOpen = !selectEraserOpen">
|
||||
{{ zoneEditorStore.drawMode }}
|
||||
<img src="/assets/icons/zoneEditor/chevron.svg"/>
|
||||
<img src="/assets/icons/zoneEditor/chevron.svg" />
|
||||
</div>
|
||||
<div class="options" v-show="selectEraserOpen">
|
||||
<span class="option" @click="setDrawMode('tile')">Tile</span>
|
||||
@ -75,8 +75,8 @@ const scene = useScene()
|
||||
const emit = defineEmits(['move', 'eraser', 'pencil', 'save'])
|
||||
|
||||
// track select state
|
||||
let selectPencilOpen = ref(false);
|
||||
let selectEraserOpen = ref(false);
|
||||
let selectPencilOpen = ref(false)
|
||||
let selectEraserOpen = ref(false)
|
||||
|
||||
// drawMode
|
||||
function setDrawMode(value: string) {
|
||||
|
@ -2,7 +2,7 @@
|
||||
<TilemapLayerC :tilemap="tileTilemap" :tileset="exampleTilesArray" :layerIndex="0" :cull-padding-x="10" :cull-padding-y="10" />
|
||||
|
||||
<Controls :layer="exampleTiles" />
|
||||
<!-- @TODO: inside asset manager we need to be able to set the originX and originY per individial asset -->
|
||||
<!-- @TODO: inside asset manager we need to be able to set the originX and originY per individial asset -->
|
||||
<Container>
|
||||
<Image :texture="'wall1'" :x="pos.position_x" :y="pos.position_y" :originY="1.13" :originX="1" />
|
||||
<Image :texture="'wall1'" :x="pos2.position_x" :y="pos2.position_y" :originY="1.13" :originX="1" />
|
||||
@ -38,7 +38,6 @@ let scene = useScene()
|
||||
const socket = useSocketStore()
|
||||
const zoneEditorStore = useZoneEditorStore()
|
||||
|
||||
|
||||
// Tile tilemap
|
||||
const tileMapData = new Phaser.Tilemaps.MapData({
|
||||
width: zoneEditorStore.width,
|
||||
@ -48,18 +47,17 @@ const tileMapData = new Phaser.Tilemaps.MapData({
|
||||
orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
|
||||
format: Phaser.Tilemaps.Formats.ARRAY_2D
|
||||
})
|
||||
let tileTilemap = new Phaser.Tilemaps.Tilemap(scene, tileMapData);
|
||||
let tileTilemap = new Phaser.Tilemaps.Tilemap(scene, tileMapData)
|
||||
let tilesImg = tileTilemap.addTilesetImage('default', 'tiles')
|
||||
let exampleTiles = tileTilemap.createBlankLayer('exampleTiles', tilesImg as Tileset, 0, config.tile_size.y) as TilemapLayer
|
||||
|
||||
const exampleTilesArray = Array.from({ length: zoneEditorStore.width }, () => Array.from({ length: zoneEditorStore.height }, () => 1))
|
||||
|
||||
onMounted(() => {
|
||||
})
|
||||
const pos = tileToWorldXY(exampleTiles, 1, 1);
|
||||
const pos2 = tileToWorldXY(exampleTiles, 1, 2);
|
||||
const pos3 = tileToWorldXY(exampleTiles, 2, 1);
|
||||
console.log(pos);
|
||||
onMounted(() => {})
|
||||
const pos = tileToWorldXY(exampleTiles, 1, 1)
|
||||
const pos2 = tileToWorldXY(exampleTiles, 1, 2)
|
||||
const pos3 = tileToWorldXY(exampleTiles, 2, 1)
|
||||
console.log(pos)
|
||||
// center camera
|
||||
const centerY = (tileTilemap.height * tileTilemap.tileHeight) / 2
|
||||
const centerX = (tileTilemap.width * tileTilemap.tileWidth) / 2
|
||||
@ -91,12 +89,12 @@ onBeforeMount(() => {
|
||||
function eraser(tile: Phaser.Tilemaps.Tile) {
|
||||
if (zoneEditorStore.drawMode === 'tile') {
|
||||
tiles.putTileAt(0, tile.x, tile.y)
|
||||
zoneEditorStore.updateTile(tile.x, tile.y, 0);
|
||||
zoneEditorStore.updateTile(tile.x, tile.y, 0)
|
||||
}
|
||||
|
||||
if (zoneEditorStore.drawMode === 'wall') {
|
||||
walls.putTileAt(0, tile.x, tile.y )
|
||||
zoneEditorStore.updateWall(tile.x, tile.y, 0);
|
||||
walls.putTileAt(0, tile.x, tile.y)
|
||||
zoneEditorStore.updateWall(tile.x, tile.y, 0)
|
||||
}
|
||||
}
|
||||
|
||||
@ -104,14 +102,14 @@ function pencil(tile: Phaser.Tilemaps.Tile) {
|
||||
if (zoneEditorStore.drawMode === 'tile') {
|
||||
if (zoneEditorStore.selectedTile === null) return
|
||||
tiles.putTileAt(zoneEditorStore.selectedTile, tile.x, tile.y)
|
||||
zoneEditorStore.setTiles(tile.x, tile.y, zoneEditorStore.selectedTile);
|
||||
zoneEditorStore.setTiles(tile.x, tile.y, zoneEditorStore.selectedTile)
|
||||
}
|
||||
|
||||
if (zoneEditorStore.drawMode === 'wall') {
|
||||
// @TODO fix position
|
||||
if (zoneEditorStore.selectedWall === null) return
|
||||
walls.putTileAt(zoneEditorStore.selectedWall, tile.x, tile.y)
|
||||
zoneEditorStore.updateWall(tile.x, tile.y, zoneEditorStore.selectedWall);
|
||||
zoneEditorStore.updateWall(tile.x, tile.y, zoneEditorStore.selectedWall)
|
||||
}
|
||||
}
|
||||
|
||||
@ -127,7 +125,7 @@ function save() {
|
||||
}
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
zoneEditorStore.reset();
|
||||
zoneEditorStore.reset()
|
||||
})
|
||||
|
||||
/**
|
||||
|
@ -23,6 +23,4 @@ export function tileToWorldXY(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number
|
||||
return { position_x, position_y }
|
||||
}
|
||||
|
||||
export function generateTilemap(scene: Phaser.Scene, width: number, height: number) {
|
||||
|
||||
}
|
||||
export function generateTilemap(scene: Phaser.Scene, width: number, height: number) {}
|
||||
|
20
src/stores/assetManager.ts
Normal file
20
src/stores/assetManager.ts
Normal file
@ -0,0 +1,20 @@
|
||||
import { defineStore } from 'pinia'
|
||||
|
||||
export const useAssetManagerStore = defineStore('assetManager', {
|
||||
state: () => ({
|
||||
tileList: [] as string[],
|
||||
selectedTile: ''
|
||||
}),
|
||||
actions: {
|
||||
setTileList(tiles: string[]) {
|
||||
this.tileList = tiles
|
||||
},
|
||||
setSelectedTile(tile: string) {
|
||||
this.selectedTile = tile
|
||||
},
|
||||
reset() {
|
||||
this.tileList = []
|
||||
this.selectedTile = ''
|
||||
}
|
||||
}
|
||||
})
|
@ -10,7 +10,7 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
|
||||
decorations: [] as number[][],
|
||||
tool: 'move',
|
||||
drawMode: 'tile',
|
||||
selectedTile: null,
|
||||
selectedTile: '',
|
||||
selectedWall: null,
|
||||
selectedDecoration: null,
|
||||
isSettingsModalShown: false
|
||||
@ -46,7 +46,7 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
|
||||
setDrawMode(mode: string) {
|
||||
this.drawMode = mode
|
||||
},
|
||||
setSelectedTile(tile: any) {
|
||||
setSelectedTile(tile: string) {
|
||||
this.selectedTile = tile
|
||||
},
|
||||
setSelectedWall(wall: any) {
|
||||
@ -65,7 +65,7 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
|
||||
this.tiles = []
|
||||
this.tool = 'move'
|
||||
this.drawMode = 'tile'
|
||||
this.selectedTile = null
|
||||
this.selectedTile = ''
|
||||
this.selectedWall = null
|
||||
this.selectedDecoration = null
|
||||
this.isSettingsModalShown = false
|
||||
|
94
src/types.ts
94
src/types.ts
@ -5,62 +5,62 @@ export type Notification = {
|
||||
|
||||
// User model
|
||||
export type User = {
|
||||
id: number;
|
||||
username: string;
|
||||
password: string;
|
||||
characters: Character[];
|
||||
};
|
||||
id: number
|
||||
username: string
|
||||
password: string
|
||||
characters: Character[]
|
||||
}
|
||||
|
||||
// Character model
|
||||
export type Character = {
|
||||
id: number;
|
||||
userId: number;
|
||||
user: User;
|
||||
name: string;
|
||||
hitpoints: number;
|
||||
mana: number;
|
||||
level: number;
|
||||
experience: number;
|
||||
role: string;
|
||||
position_x: number;
|
||||
position_y: number;
|
||||
rotation: number;
|
||||
zoneId: number;
|
||||
zone: Zone;
|
||||
chats: Chat[];
|
||||
};
|
||||
id: number
|
||||
userId: number
|
||||
user: User
|
||||
name: string
|
||||
hitpoints: number
|
||||
mana: number
|
||||
level: number
|
||||
experience: number
|
||||
role: string
|
||||
position_x: number
|
||||
position_y: number
|
||||
rotation: number
|
||||
zoneId: number
|
||||
zone: Zone
|
||||
chats: Chat[]
|
||||
}
|
||||
|
||||
// Zone model
|
||||
export type Zone = {
|
||||
id: number;
|
||||
name: string;
|
||||
width: number;
|
||||
height: number;
|
||||
tiles: number[][];
|
||||
walls: number[][];
|
||||
decorations: ZoneDecoration[];
|
||||
characters: Character[];
|
||||
chats: Chat[];
|
||||
createdAt: Date;
|
||||
updatedAt: Date;
|
||||
};
|
||||
id: number
|
||||
name: string
|
||||
width: number
|
||||
height: number
|
||||
tiles: number[][]
|
||||
walls: number[][]
|
||||
decorations: ZoneDecoration[]
|
||||
characters: Character[]
|
||||
chats: Chat[]
|
||||
createdAt: Date
|
||||
updatedAt: Date
|
||||
}
|
||||
|
||||
export type ZoneDecoration = {
|
||||
id: number;
|
||||
zoneId: number;
|
||||
zone: Zone;
|
||||
type: number;
|
||||
position_x: number;
|
||||
position_y: number;
|
||||
id: number
|
||||
zoneId: number
|
||||
zone: Zone
|
||||
type: number
|
||||
position_x: number
|
||||
position_y: number
|
||||
}
|
||||
|
||||
// Chat model
|
||||
export type Chat = {
|
||||
id: number;
|
||||
characterId: number;
|
||||
character: Character;
|
||||
zoneId: number;
|
||||
zone: Zone;
|
||||
message: string;
|
||||
createdAt: Date;
|
||||
};
|
||||
id: number
|
||||
characterId: number
|
||||
character: Character
|
||||
zoneId: number
|
||||
zone: Zone
|
||||
message: string
|
||||
createdAt: Date
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user