Sorted imports
This commit is contained in:
@ -60,20 +60,20 @@
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</template>
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<script setup lang="ts">
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import { ref } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import TileList from '@/components/gameMaster/assetManager/partials/tile/TileList.vue'
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import TileDetails from '@/components/gameMaster/assetManager/partials/tile/TileDetails.vue'
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import ObjectList from '@/components/gameMaster/assetManager/partials/object/ObjectList.vue'
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import ObjectDetails from '@/components/gameMaster/assetManager/partials/object/ObjectDetails.vue'
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import SpriteList from '@/components/gameMaster/assetManager/partials/sprite/SpriteList.vue'
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import SpriteDetails from '@/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue'
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import CharacterTypeList from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue'
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import CharacterTypeDetails from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue'
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import CharacterHairList from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue'
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import CharacterHairDetails from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue'
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import ItemList from '@/components/gameMaster/assetManager/partials/item/itemList.vue'
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import CharacterHairList from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue'
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import CharacterTypeDetails from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue'
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import CharacterTypeList from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue'
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import ItemDetails from '@/components/gameMaster/assetManager/partials/item/itemDetails.vue'
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import ItemList from '@/components/gameMaster/assetManager/partials/item/itemList.vue'
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import ObjectDetails from '@/components/gameMaster/assetManager/partials/object/ObjectDetails.vue'
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import ObjectList from '@/components/gameMaster/assetManager/partials/object/ObjectList.vue'
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import SpriteDetails from '@/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue'
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import SpriteList from '@/components/gameMaster/assetManager/partials/sprite/SpriteList.vue'
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import TileDetails from '@/components/gameMaster/assetManager/partials/tile/TileDetails.vue'
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import TileList from '@/components/gameMaster/assetManager/partials/tile/TileList.vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { ref } from 'vue'
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const assetManagerStore = useAssetManagerStore()
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const selectedCategory = ref('tiles')
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@ -34,10 +34,10 @@
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</template>
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<script setup lang="ts">
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import type { CharacterHair, CharacterGender, Sprite } from '@/application/types'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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import type { CharacterGender, CharacterHair, Sprite } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -32,11 +32,11 @@
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</template>
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<script setup lang="ts">
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import { useGameStore } from '@/stores/gameStore'
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import { onMounted, ref, computed } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import type { CharacterHair } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useVirtualList } from '@vueuse/core'
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import { computed, onMounted, ref } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -40,10 +40,10 @@
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</template>
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<script setup lang="ts">
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import type { CharacterType, CharacterGender, CharacterRace, Sprite } from '@/application/types'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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import type { CharacterGender, CharacterRace, CharacterType, Sprite } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -32,11 +32,11 @@
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</template>
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<script setup lang="ts">
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import { useGameStore } from '@/stores/gameStore'
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import { onMounted, ref, computed } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import type { CharacterType } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useVirtualList } from '@vueuse/core'
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import { computed, onMounted, ref } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -44,10 +44,10 @@
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</template>
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<script setup lang="ts">
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import type { Item, ItemType, ItemRarity } from '@/application/types'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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import type { Item, ItemRarity, ItemType } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -29,11 +29,11 @@
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</template>
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<script setup lang="ts">
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import { useGameStore } from '@/stores/gameStore'
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import { onMounted, ref, computed } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import type { Item } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useVirtualList } from '@vueuse/core'
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import { computed, onMounted, ref } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -50,13 +50,13 @@
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</template>
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<script setup lang="ts">
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import type { Object } from '@/application/types'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useZoneEditorStore } from '@/stores/zoneEditorStore'
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import { useGameStore } from '@/stores/gameStore'
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import config from '@/application/config'
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import type { Object } from '@/application/types'
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import ChipsInput from '@/components/forms/ChipsInput.vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useZoneEditorStore } from '@/stores/zoneEditorStore'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -29,11 +29,11 @@
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<script setup lang="ts">
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import config from '@/application/config'
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import { useGameStore } from '@/stores/gameStore'
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import { onMounted, ref, computed } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import type { Object } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useVirtualList } from '@vueuse/core'
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import { computed, onMounted, ref } from 'vue'
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const gameStore = useGameStore()
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const objectUploadField = ref(null)
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@ -70,12 +70,12 @@
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<script setup lang="ts">
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import type { Sprite, SpriteAction } from '@/application/types'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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import { uuidv4 } from '@/application/utilities'
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import SpriteActionsInput from '@/components/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
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import Accordion from '@/components/utilities/Accordion.vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import Accordion from '@/components/utilities/Accordion.vue'
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import SpriteActionsInput from '@/components/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
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import { uuidv4 } from '@/application/utilities'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -25,11 +25,11 @@
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<script setup lang="ts">
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import config from '@/application/config'
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import { useGameStore } from '@/stores/gameStore'
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import { onMounted, ref, computed } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useVirtualList } from '@vueuse/core'
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import type { Sprite } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useVirtualList } from '@vueuse/core'
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import { computed, onMounted, ref } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -23,13 +23,13 @@
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</template>
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<script setup lang="ts">
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import type { Tile } from '@/application/types'
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import { computed, onBeforeUnmount, onMounted, ref, toRaw, watch } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useZoneEditorStore } from '@/stores/zoneEditorStore'
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import { useGameStore } from '@/stores/gameStore'
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import config from '@/application/config'
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import type { Tile } from '@/application/types'
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import ChipsInput from '@/components/forms/ChipsInput.vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useZoneEditorStore } from '@/stores/zoneEditorStore'
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import { computed, onBeforeUnmount, onMounted, ref, toRaw, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -29,11 +29,11 @@
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<script setup lang="ts">
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import config from '@/application/config'
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import { useGameStore } from '@/stores/gameStore'
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import { onMounted, ref, computed } from 'vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import type { Tile } from '@/application/types'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useVirtualList } from '@vueuse/core'
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import { computed, onMounted, ref } from 'vue'
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const gameStore = useGameStore()
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const tileUploadField = ref(null)
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Reference in New Issue
Block a user