Worked on zone objects, tile tags and searching
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@ -85,6 +85,7 @@ const preloadScene = (scene: Phaser.Scene) => {
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})
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scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
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scene.load.image('blank_object', '/assets/zone/blank_tile.png')
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scene.load.image('waypoint', '/assets/waypoint.png')
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scene.textures.addBase64(
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'character',
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