Creating and deleting zones now works
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@ -76,7 +76,6 @@ export type Zone = {
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width: number
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height: number
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tiles: any // Using 'any' for Json type, consider using a more specific type if possible
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walls: any // Using 'any' for Json type, consider using a more specific type if possible
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zoneObjects: ZoneObject[]
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characters: Character[]
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chats: Chat[]
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