Prod. env improvements

This commit is contained in:
2025-02-10 15:26:47 +01:00
parent 5d4de60f90
commit 31a91c3f9f
2 changed files with 27 additions and 4 deletions

View File

@ -34,14 +34,15 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til
function handleKeyDown(event: KeyboardEvent) {
if (!gameStore.character) return
// console.log(event.key)
if (['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown'].includes(event.key)) {
// Prevent key repeat events
if (event.repeat) return
pressedKeys.add(event.key)
// Start movement loop if not already running
if (!moveInterval) {
moveInterval = window.setInterval(moveCharacter, 100) // Adjust timing as needed
moveInterval = window.setInterval(moveCharacter, 100) // Increased interval to match server throttle `MOVEMENT_THROTTLE`
moveCharacter() // Move immediately on first press
}
}