Worked on character animations
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@ -71,6 +71,7 @@ import { useAssetManagerStore } from '@/stores/assetManager'
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import { useGameStore } from '@/stores/game'
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import Accordion from '@/components/utilities/Accordion.vue'
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import SpriteActionsInput from '@/components/utilities/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
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import { uuidv4 } from '@/utilities'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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@ -143,10 +144,6 @@ function saveSprite() {
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})
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}
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function uuidv4() {
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return '10000000-1000-4000-8000-100000000000'.replace(/[018]/g, (c) => (+c ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (+c / 4)))).toString(16))
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}
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function addNewImage() {
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if (!selectedSprite.value) return
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