Worked on character animations
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@ -43,15 +43,12 @@ import ZoneSettings from '@/components/utilities/zoneEditor/partials/ZoneSetting
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import { calculateDepth, placeTile, setAllTiles, tileToWorldX, tileToWorldY, sortByDepth } from '@/services/zone'
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import { useAssetStore } from '@/stores/assets'
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import Objects from '@/components/utilities/zoneEditor/partials/Objects.vue'
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import type { Zone, ZoneEventTile, ZoneObject } from '@/types'
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import type { ZoneEventTile, ZoneObject } from '@/types'
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import { storeToRefs } from 'pinia'
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import ZoneList from '@/components/utilities/zoneEditor/partials/ZoneList.vue'
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import Tileset = Phaser.Tilemaps.Tileset
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer
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function uuidv4() {
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return '10000000-1000-4000-8000-100000000000'.replace(/[018]/g, (c) => (+c ^ (crypto.getRandomValues(new Uint8Array(1))[0] & (15 >> (+c / 4)))).toString(16))
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}
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import { uuidv4 } from '@/utilities'
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const scene = useScene()
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const gameStore = useGameStore()
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