Started refactoring zone editor
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@ -12,6 +12,11 @@ import { onBeforeMount, onBeforeUnmount, ref } from 'vue'
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const gameStore = useGameStore()
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const zoneEditorStore = useZoneEditorStore()
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// See if there's a dat
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const sceneRef = ref<Phaser.Scene | null>(null)
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// Effect-related refs
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